Files @ be9989c2c66e
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Location: ATITD-Tools/Desert-Paint-Lab/gtk-gui/DesertPaintLab.ReactionStatusWindow.cs

Jason Maltzen
Reduce the amount of debug output. Fix a crash when a potential window candidate is detected on the top row of the screen (which isn't possible). Break out of screen region tests early when the frame isn't detected to reduce how long a scan takes.

// This file has been generated by the GUI designer. Do not modify.
namespace DesertPaintLab
{
	public partial class ReactionStatusWindow
	{
		private global::Gtk.ScrolledWindow scroller;
		
		private global::Gtk.VBox resultbox;

		protected virtual void Build ()
		{
			global::Stetic.Gui.Initialize (this);
			// Widget DesertPaintLab.ReactionStatusWindow
			this.Name = "DesertPaintLab.ReactionStatusWindow";
			this.Title = "Reaction Status";
			this.WindowPosition = ((global::Gtk.WindowPosition)(4));
			// Container child DesertPaintLab.ReactionStatusWindow.Gtk.Container+ContainerChild
			this.scroller = new global::Gtk.ScrolledWindow ();
			this.scroller.CanFocus = true;
			this.scroller.Name = "scroller";
			this.scroller.ShadowType = ((global::Gtk.ShadowType)(1));
			// Container child scroller.Gtk.Container+ContainerChild
			global::Gtk.Viewport w1 = new global::Gtk.Viewport ();
			w1.ShadowType = ((global::Gtk.ShadowType)(0));
			// Container child GtkViewport.Gtk.Container+ContainerChild
			this.resultbox = new global::Gtk.VBox ();
			this.resultbox.Name = "resultbox";
			this.resultbox.Spacing = 6;
			w1.Add (this.resultbox);
			this.scroller.Add (w1);
			this.Add (this.scroller);
			if ((this.Child != null)) {
				this.Child.ShowAll ();
			}
			this.DefaultWidth = 400;
			this.DefaultHeight = 300;
			this.Show ();
		}
	}
}