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Location: ATITD-Tools/Desert-Paint-Lab/gtk-gui/DesertPaintLab.ReactionStatusWindow.cs - annotation
be9989c2c66e
1.3 KiB
text/x-csharp
Reduce the amount of debug output. Fix a crash when a potential window candidate is detected on the top row of the screen (which isn't possible). Break out of screen region tests early when the frame isn't detected to reduce how long a scan takes.
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// This file has been generated by the GUI designer. Do not modify.
namespace DesertPaintLab
{
public partial class ReactionStatusWindow
{
private global::Gtk.ScrolledWindow scroller;
private global::Gtk.VBox resultbox;
protected virtual void Build ()
{
global::Stetic.Gui.Initialize (this);
// Widget DesertPaintLab.ReactionStatusWindow
this.Name = "DesertPaintLab.ReactionStatusWindow";
this.Title = "Reaction Status";
this.WindowPosition = ((global::Gtk.WindowPosition)(4));
// Container child DesertPaintLab.ReactionStatusWindow.Gtk.Container+ContainerChild
this.scroller = new global::Gtk.ScrolledWindow ();
this.scroller.CanFocus = true;
this.scroller.Name = "scroller";
this.scroller.ShadowType = ((global::Gtk.ShadowType)(1));
// Container child scroller.Gtk.Container+ContainerChild
global::Gtk.Viewport w1 = new global::Gtk.Viewport ();
w1.ShadowType = ((global::Gtk.ShadowType)(0));
// Container child GtkViewport.Gtk.Container+ContainerChild
this.resultbox = new global::Gtk.VBox ();
this.resultbox.Name = "resultbox";
this.resultbox.Spacing = 6;
w1.Add (this.resultbox);
this.scroller.Add (w1);
this.Add (this.scroller);
if ((this.Child != null)) {
this.Child.ShowAll ();
}
this.DefaultWidth = 400;
this.DefaultHeight = 300;
this.Show ();
}
}
}
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