Files
@ fbc67919fa2a
Branch filter:
Location: ATITD-Tools/Desert-Paint-Lab/PlayerProfile.cs
fbc67919fa2a
8.1 KiB
text/x-csharp
README.md edited online with Bitbucket
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 | /*
* Copyright (c) 2010, Tess Snider
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
using System;
using System.IO;
using System.Collections.Generic;
namespace DesertPaintLab
{
public class PlayerProfile
{
string name;
string directory;
string reactFile;
SortedDictionary<string, SortedDictionary<string, Reaction>> reactions =
new SortedDictionary<string, SortedDictionary<string, Reaction>>();
public PlayerProfile(string name, string directory)
{
this.name = name;
this.directory = directory;
this.reactFile = System.IO.Path.Combine(directory, "dp_reactions.txt");
}
public void Initialize()
{
// Create new directory.
System.IO.Directory.CreateDirectory(directory);
// Copy template files into new directory.
string templatePath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
"template");
DirectoryInfo di = new DirectoryInfo(templatePath);
FileInfo[] templateFiles = di.GetFiles();
foreach (FileInfo file in templateFiles)
{
System.IO.File.Copy(file.FullName,
System.IO.Path.Combine(directory, file.Name), true);
}
}
public void ConvertFromPP(string ppFile, string dpFile)
{
string line;
using (StreamReader reader = new StreamReader(ppFile))
{
using (StreamWriter writer = new StreamWriter(dpFile))
{
while ((line = reader.ReadLine()) != null)
{
string[] tokens = line.Split(null);
if ((tokens.Length > 0) && (tokens[0] != "//"))
{
// Write reaction.
writer.Write(tokens[0] + " " + tokens[2] + " ");
switch (tokens[4])
{
case "W":
writer.WriteLine(tokens[6] + " " + tokens[6] + " " + tokens[6]);
break;
case "R":
writer.WriteLine(tokens[6] + " 0 0");
break;
case "G":
writer.WriteLine("0 " + tokens[6] + " 0");
break;
case "B":
writer.WriteLine("0 0 " + tokens[6]);
break;
}
// Write reverse reaction.
writer.Write(tokens[2] + " " + tokens[0] + " ");
switch (tokens[4])
{
case "W":
writer.WriteLine(tokens[8] + " " + tokens[8] + " " + tokens[8]);
break;
case "R":
writer.WriteLine(tokens[8] + " 0 0");
break;
case "G":
writer.WriteLine("0 " + tokens[8] + " 0");
break;
case "B":
writer.WriteLine("0 0 " + tokens[8]);
break;
}
}
}
}
}
}
public bool SaveToPP(string ppFile)
{
Reaction reaction1, reaction2;
SortedDictionary<string, Reaction> secondReagentDict;
using (StreamWriter writer = new StreamWriter(ppFile))
{
foreach (KeyValuePair<string, SortedDictionary<string, Reaction>> firstPair in reactions)
{
foreach (KeyValuePair<string, Reaction> secondPair in firstPair.Value)
{
reaction1 = secondPair.Value;
if ((reaction1 != null) && !reaction1.Exported)
{
reaction2 = null;
reactions.TryGetValue(secondPair.Key, out secondReagentDict);
if (secondReagentDict != null)
{
secondReagentDict.TryGetValue(firstPair.Key, out reaction2);
}
if (reaction2 != null)
{
writer.Write(firstPair.Key + " | " + secondPair.Key + " | ");
if ((Math.Abs(reaction1.Red) > Math.Abs(reaction1.Green)) ||
(Math.Abs(reaction2.Red) > Math.Abs(reaction2.Green)))
{
writer.WriteLine("R | " + reaction1.Red + " | " + reaction2.Red);
}
else if ((Math.Abs(reaction1.Green) > Math.Abs(reaction1.Red)) ||
(Math.Abs(reaction2.Green) > Math.Abs(reaction2.Red)))
{
writer.WriteLine("G | " + reaction1.Green + " | " + reaction2.Green);
}
else if ((Math.Abs(reaction1.Blue) > Math.Abs(reaction1.Red)) ||
(Math.Abs(reaction2.Blue) > Math.Abs(reaction2.Red)))
{
writer.WriteLine("B | " + reaction1.Blue + " | " + reaction2.Blue);
}
else
{
writer.WriteLine("W | " + reaction1.Red + " | " + reaction2.Red);
}
reaction1.Exported = true;
reaction2.Exported = true;
}
}
}
}
}
// Clear Exported flags.
foreach (KeyValuePair<string, SortedDictionary<string, Reaction>> firstPair in reactions)
{
foreach (KeyValuePair<string, Reaction> secondPair in firstPair.Value)
{
if (secondPair.Value != null)
{
secondPair.Value.Exported = false;
}
}
}
return true;
}
public void Import(string importDir)
{
// Convert old file.
ConvertFromPP(
System.IO.Path.Combine(importDir, "reactions.txt"),
reactFile);
try
{
// If there is an ingredients file, move it in.
System.IO.File.Copy(
System.IO.Path.Combine(importDir, "ingredients.txt"),
System.IO.Path.Combine(directory, "ingredients.txt"),
true);
}
catch (Exception)
{
// If there is no ingredients file, we don't really care.
}
}
public void Export(string file)
{
SaveToPP(file);
}
public void Load()
{
string line;
SortedDictionary<string, Reaction> dict;
reactions.Clear();
ReagentManager.Load(System.IO.Path.Combine(directory, "ingredients.txt"));
ReagentManager.InitializeReactions(ref reactions);
using (StreamReader reader = new StreamReader(reactFile))
{
while ((line = reader.ReadLine()) != null)
{
string[] tokens = line.Split(null);
reactions.TryGetValue(tokens[0], out dict);
dict[tokens[1]] = new Reaction(int.Parse(tokens[2]), int.Parse(tokens[3]), int.Parse(tokens[4]));
}
}
}
public void Save()
{
Reaction reaction;
using (StreamWriter writer = new StreamWriter(reactFile, false))
{
foreach (KeyValuePair<string, SortedDictionary<string, Reaction>> firstPair in reactions)
{
foreach (KeyValuePair<string, Reaction> secondPair in firstPair.Value)
{
reaction = secondPair.Value;
if (reaction != null)
{
writer.WriteLine(firstPair.Key + " " + secondPair.Key + " " +
reaction.Red + " " + reaction.Green + " " + reaction.Blue);
}
}
}
}
}
public Reaction FindReaction(Reagent reagent1, Reagent reagent2)
{
SortedDictionary<string, Reaction> secondReagentDict = null;
Reaction reaction = null;
reactions.TryGetValue(reagent1.Name, out secondReagentDict);
if (secondReagentDict != null)
{
secondReagentDict.TryGetValue(reagent2.Name, out reaction);
}
return reaction;
}
public void SetReaction(Reagent reagent1, Reagent reagent2, Reaction reaction)
{
SortedDictionary<string, Reaction> secondReagentDict = null;
reactions.TryGetValue(reagent1.Name, out secondReagentDict);
if (secondReagentDict != null)
{
secondReagentDict[reagent2.Name] = reaction;
}
}
}
}
|