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Location: ATITD-Tools/Desert-Paint-Lab/gtk-gui/DesertPaintLab.ScreenCheckDialog.cs
e53fa6e66029
9.2 KiB
text/x-csharp
Add a button for marking a reaction as 'no reaction'
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// This file has been generated by the GUI designer. Do not modify.
namespace DesertPaintLab
{
public partial class ScreenCheckDialog
{
private global::Gtk.VBox vbox2;
private global::Gtk.HBox hbox1;
private global::Gtk.Label label1;
private global::Gtk.Label detectedResolutionLabel;
private global::Gtk.Entry screenWidthEntry;
private global::Gtk.Entry screenHeightEntry;
private global::Gtk.HBox hbox2;
private global::Gtk.VBox vbox3;
private global::Gtk.Label label2;
private global::Gtk.Entry gamePixelWidthEntry;
private global::Gtk.Label label3;
private global::Gtk.HBox hbox3;
private global::Gtk.Label interfaceSizeLlabel;
private global::Gtk.ComboBox interfaceSizeComboBox;
private global::Gtk.Button buttonOk;
protected virtual void Build ()
{
global::Stetic.Gui.Initialize (this);
// Widget DesertPaintLab.ScreenCheckDialog
this.Name = "DesertPaintLab.ScreenCheckDialog";
this.Title = "Screen Check";
this.WindowPosition = ((global::Gtk.WindowPosition)(4));
this.Modal = true;
this.BorderWidth = ((uint)(9));
// Internal child DesertPaintLab.ScreenCheckDialog.VBox
global::Gtk.VBox w1 = this.VBox;
w1.Name = "dialog1_VBox";
// Container child dialog1_VBox.Gtk.Box+BoxChild
this.vbox2 = new global::Gtk.VBox ();
this.vbox2.Name = "vbox2";
this.vbox2.Spacing = 20;
this.vbox2.BorderWidth = ((uint)(20));
// Container child vbox2.Gtk.Box+BoxChild
this.hbox1 = new global::Gtk.HBox ();
this.hbox1.Name = "hbox1";
this.hbox1.Spacing = 20;
this.hbox1.BorderWidth = ((uint)(10));
// Container child hbox1.Gtk.Box+BoxChild
this.label1 = new global::Gtk.Label ();
this.label1.Name = "label1";
this.label1.LabelProp = "Screen Resolution";
this.hbox1.Add (this.label1);
global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(this.hbox1[this.label1]));
w2.Position = 0;
w2.Expand = false;
w2.Fill = false;
// Container child hbox1.Gtk.Box+BoxChild
this.screenWidthEntry = new global::Gtk.Entry ();
this.screenWidthEntry.WidthRequest = 50;
this.screenWidthEntry.CanFocus = true;
this.screenWidthEntry.Name = "screenWidthEntry";
this.screenWidthEntry.IsEditable = true;
this.screenWidthEntry.InvisibleChar = '●';
this.hbox1.Add (this.screenWidthEntry);
global::Gtk.Box.BoxChild w3 = ((global::Gtk.Box.BoxChild)(this.hbox1 [this.screenWidthEntry]));
w3.Position = 1;
// Container child hbox1.Gtk.Box+BoxChild
this.screenHeightEntry = new global::Gtk.Entry ();
this.screenHeightEntry.WidthRequest = 50;
this.screenHeightEntry.CanFocus = true;
this.screenHeightEntry.Name = "screenHeightEntry";
this.screenHeightEntry.IsEditable = true;
this.screenHeightEntry.InvisibleChar = '●';
this.hbox1.Add (this.screenHeightEntry);
global::Gtk.Box.BoxChild w4 = ((global::Gtk.Box.BoxChild)(this.hbox1 [this.screenHeightEntry]));
w4.Position = 2;
this.vbox2.Add (this.hbox1);
global::Gtk.Box.BoxChild w5 = ((global::Gtk.Box.BoxChild)(this.vbox2 [this.hbox1]));
w5.Position = 0;
w5.Expand = false;
w5.Fill = false;
// Container child vbox2.Gtk.Box+BoxChild
this.detectedResolutionLabel = new global::Gtk.Label();
this.detectedResolutionLabel.Name = "detectedResolutionLabel";
this.detectedResolutionLabel.LabelProp = "Detected Screen Resolution: ??";
this.vbox2.Add(this.detectedResolutionLabel);
global::Gtk.Box.BoxChild wDR = ((global::Gtk.Box.BoxChild)(this.vbox2[this.detectedResolutionLabel]));
wDR.Position = 1;
wDR.Expand = false;
wDR.Fill = false;
// Container child dialog1_VBox.Gtk.Box+BoxChild
this.vbox3 = new global::Gtk.VBox();
this.vbox3.Name = "vbox3";
this.vbox3.Spacing = 2;
this.vbox3.BorderWidth = ((uint)(20));
// Container child vbox2.Gtk.Box+BoxChild
this.hbox2 = new global::Gtk.HBox ();
this.hbox2.Name = "hbox2";
this.hbox2.Spacing = 20;
this.hbox2.BorderWidth = ((uint)(10));
// Container child hbox2.Gtk.Box+BoxChild
this.label2 = new global::Gtk.Label ();
this.label2.Name = "label2";
this.label2.LabelProp = "Game Pixel Width in Screen Pixels";
this.hbox2.Add (this.label2);
global::Gtk.Box.BoxChild w6 = ((global::Gtk.Box.BoxChild)(this.hbox2 [this.label2]));
w6.Position = 0;
w6.Expand = false;
w6.Fill = false;
// Container child hbox2.Gtk.Box+BoxChild
this.gamePixelWidthEntry = new global::Gtk.Entry ();
this.gamePixelWidthEntry.WidthRequest = 50;
this.gamePixelWidthEntry.CanFocus = true;
this.gamePixelWidthEntry.Name = "gamePixelWidthEntry";
this.gamePixelWidthEntry.IsEditable = true;
this.gamePixelWidthEntry.InvisibleChar = '●';
this.hbox2.Add (this.gamePixelWidthEntry);
global::Gtk.Box.BoxChild w7 = ((global::Gtk.Box.BoxChild)(this.hbox2 [this.gamePixelWidthEntry]));
w7.Position = 1;
w7.Expand = false;
w7.Fill = false;
this.vbox3.Add (this.hbox2);
global::Gtk.Box.BoxChild w8 = ((global::Gtk.Box.BoxChild)(this.vbox3 [this.hbox2]));
w8.Position = 0;
w8.Expand = false;
w8.Fill = false;
// Container child hbox2.Gtk.Box+BoxChild
this.label3 = new global::Gtk.Label();
this.label3.Name = "label2";
this.label3.LabelProp = "(Advanced, should be 1 for most displays and 2 for Macs with retina displays)";
this.vbox3.Add(this.label3);
global::Gtk.Box.BoxChild w8a = ((global::Gtk.Box.BoxChild)(this.vbox3[this.label3]));
w8a.Position = 1;
w8a.Expand = false;
w8a.Fill = false;
this.vbox2.Add(this.vbox3);
global::Gtk.Box.BoxChild w8b = ((global::Gtk.Box.BoxChild)(this.vbox2[this.vbox3]));
w8b.Position = 2;
w8b.Expand = false;
w8b.Fill = false;
// Container child vbox2.Gtk.Box+BoxChild
this.hbox3 = new global::Gtk.HBox();
this.hbox3.Name = "hbox3";
this.hbox3.Spacing = 20;
this.hbox3.BorderWidth = ((uint)(10));
// Container child hbox3.Gtk.Box+BoxChild
this.interfaceSizeLlabel = new global::Gtk.Label();
this.interfaceSizeLlabel.Name = "interfaceSizeLabel";
this.interfaceSizeLlabel.LabelProp = "Interface Size";
this.hbox3.Add(this.interfaceSizeLlabel);
global::Gtk.Box.BoxChild interfaceSizeContainer = ((global::Gtk.Box.BoxChild)(this.hbox3[this.interfaceSizeLlabel]));
interfaceSizeContainer.Position = 0;
interfaceSizeContainer.Expand = false;
interfaceSizeContainer.Fill = false;
// Container child hbox2.Gtk.Box+BoxChild
this.interfaceSizeComboBox = global::Gtk.ComboBox.NewText();
this.interfaceSizeComboBox.Name = "interfaceSizeComboBox";
this.hbox3.Add(this.interfaceSizeComboBox);
global::Gtk.Box.BoxChild wInterfaceSize = ((global::Gtk.Box.BoxChild)(this.hbox2[this.interfaceSizeComboBox]));
wInterfaceSize.Position = 1;
this.vbox2.Add(this.hbox3);
global::Gtk.Box.BoxChild wInterfaceSizeBox = ((global::Gtk.Box.BoxChild)(this.vbox2[this.hbox3]));
wInterfaceSizeBox.Position = 0;
wInterfaceSizeBox.Expand = false;
wInterfaceSizeBox.Fill = false;
// Fill interface size box
interfaceSizeComboBox.Clear();
Gtk.CellRendererText cell = new Gtk.CellRendererText();
interfaceSizeComboBox.PackStart(cell, false);
interfaceSizeComboBox.AddAttribute(cell, "text", 0);
Gtk.ListStore store = new Gtk.ListStore(typeof(string));
interfaceSizeComboBox.Model = store;
store.AppendValues("Tiny");
store.AppendValues("Small");
store.AppendValues("Medium");
store.AppendValues("Large");
store.AppendValues("Huge");
Gtk.TreeIter iter;
interfaceSizeComboBox.Model.IterNthChild(out iter, 1);
interfaceSizeComboBox.SetActiveIter(iter);
w1.Add (this.vbox2);
global::Gtk.Box.BoxChild w9 = ((global::Gtk.Box.BoxChild)(w1 [this.vbox2]));
w9.Position = 3;
// Internal child DesertPaintLab.ScreenCheckDialog.ActionArea
global::Gtk.HButtonBox w10 = this.ActionArea;
w10.Name = "dialog1_ActionArea";
w10.Spacing = 10;
w10.BorderWidth = ((uint)(5));
w10.LayoutStyle = ((global::Gtk.ButtonBoxStyle)(4));
// Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
this.buttonOk = new global::Gtk.Button ();
this.buttonOk.CanDefault = true;
this.buttonOk.CanFocus = true;
this.buttonOk.Name = "buttonOk";
this.buttonOk.UseStock = true;
this.buttonOk.UseUnderline = true;
this.buttonOk.Label = "gtk-ok";
this.AddActionWidget (this.buttonOk, -5);
global::Gtk.ButtonBox.ButtonBoxChild w11 = ((global::Gtk.ButtonBox.ButtonBoxChild)(w10 [this.buttonOk]));
w11.Expand = false;
w11.Fill = false;
if ((this.Child != null)) {
this.Child.ShowAll ();
}
this.DefaultWidth = 378;
this.DefaultHeight = 245;
this.Show ();
}
}
}
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