Files @ df2debf1b6fc
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Location: ATITD-Tools/Desert-Paint-Lab/DesertPaintLab.csproj

Malkyne
Update project for modern MonoDevelop (Xamarin Studio), added README file, and made some essential .hgignore changes.
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <ProjectGuid>{1A885212-5FD2-4EBF-A98F-3EB1491A1CBB}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <RootNamespace>DesertPaintLab</RootNamespace>
    <AssemblyName>DesertPaintLab</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
    <DefineConstants>DEBUG</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <PlatformTarget>x86</PlatformTarget>
    <ConsolePause>false</ConsolePause>
    <additionalargs>/unsafe</additionalargs>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
    <DebugType>none</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <PlatformTarget>x86</PlatformTarget>
    <ConsolePause>false</ConsolePause>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
    <Reference Include="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
    <Reference Include="System" />
    <Reference Include="glib-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
    <Reference Include="glade-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
    <Reference Include="pango-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
    <Reference Include="atk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="gtk-gui\gui.stetic">
      <LogicalName>gui.stetic</LogicalName>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="gtk-gui\generated.cs" />
    <Compile Include="MainWindow.cs" />
    <Compile Include="Main.cs" />
    <Compile Include="AssemblyInfo.cs" />
    <Compile Include="PlayerProfile.cs" />
    <Compile Include="FirstRunDialog.cs" />
    <Compile Include="SelectProfileDialog.cs" />
    <Compile Include="NewProfileDialog.cs" />
    <Compile Include="PaintSwatch.cs" />
    <Compile Include="Palette.cs" />
    <Compile Include="PaintColor.cs" />
    <Compile Include="Reaction.cs" />
    <Compile Include="ReagentManager.cs" />
    <Compile Include="Reagent.cs" />
    <Compile Include="gtk-gui\MainWindow.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.FirstRunDialog.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.SelectProfileDialog.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.NewProfileDialog.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.PaintSwatch.cs" />
    <Compile Include="SimulatorWindow.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.SimulatorWindow.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <ProjectExtensions>
    <MonoDevelop>
      <Properties>
        <GtkDesignInfo generateGettext="False" />
      </Properties>
    </MonoDevelop>
  </ProjectExtensions>
</Project>