using System;
namespace DesertPaintLab
{
public partial class ReactionStatusWindow : Gtk.Window
{
//PlayerProfile profile;
public ReactionStatusWindow(PlayerProfile profile) : base(Gtk.WindowType.Toplevel)
{
//this.profile = profile;
this.Build();
//Gtk.CellRendererText reagentColumnCell = new Gtk.CellRendererText();
int count = 0;
foreach (string name1 in ReagentManager.Names)
{
Reagent reagent1 = ReagentManager.GetReagent(name1);
foreach (string name2 in ReagentManager.Names)
{
if (name1.Equals(name2))
{
continue;
}
Reagent reagent2 = ReagentManager.GetReagent(name2);
Reaction reaction = profile.FindReaction(reagent1, reagent2);
if (reaction == null)
{
if (count == 0)
{
Gtk.Label header = new Gtk.Label("Missing Reactions:");
resultbox.PackStart(header, false, false, 0);
Gtk.HSeparator sep = new Gtk.HSeparator();
resultbox.PackStart(sep, false, false, 0);
}
Gtk.Label label = new Gtk.Label(name1 + " + " + name2);
resultbox.PackStart(label, false, false, 0);
++count;
}
}
}
if (count == 0)
{
Gtk.Label header = new Gtk.Label("All reactions recorded!");
resultbox.PackStart(header, false, false, 0);
}
ShowAll();
}
}
}