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Location: ATITD-Tools/Desert-Paint-Lab/FileUtils.cs
71187b16188a
4.9 KiB
text/x-csharp
Added tag VERSION_T8_RC6 for changeset 46b3b97a9901
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | using System;
namespace DesertPaintLab
{
public class FileUtils
{
public FileUtils()
{
}
public static string AppDataPath
{
get {
return System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"DesertPaintLab");
}
}
public static string FindApplicationResourceDirectory(string dirname)
{
string dirPath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
dirname);
if (System.IO.Directory.Exists(dirPath))
{
return dirPath;
}
dirPath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
"data",
dirname);
if (System.IO.Directory.Exists(dirPath))
{
return dirPath;
}
// try "Resources" in case this is a Mac app bundle
dirPath = System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Resources), "data", dirname);
if (System.IO.Directory.Exists(dirPath))
{
return dirPath;
}
// try "Resources" in case this is a Mac app bundle
dirPath = System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Resources), dirname);
if (System.IO.Directory.Exists(dirPath))
{
return dirPath;
}
dirPath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
"Resources", "data",
dirname);
if (System.IO.Directory.Exists(dirPath))
{
// not found
return dirPath;
}
dirPath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
"Resources",
dirname);
if (!System.IO.Directory.Exists(dirPath))
{
// not found
dirPath = null;
}
return dirPath;
}
public static string FindApplicationResourceFile(string filename)
{
// start with the location of the executable
string filePath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
filename);
if (!System.IO.File.Exists(filePath))
{
filePath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
"data",
filename);
}
if (!System.IO.File.Exists(filePath))
{
// try "Resources/data" in case this is a Mac app bundle
filePath = System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Resources), "data", filename);
}
if (!System.IO.File.Exists(filePath))
{
// try "Resources" in case this is a Mac app bundle
filePath = System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Resources), filename);
}
if (!System.IO.File.Exists(filePath))
{
filePath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
"Resources", "data",
filename);
}
if (!System.IO.File.Exists(filePath))
{
filePath = System.IO.Path.Combine(
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
"Resources",
filename);
}
if (!System.IO.File.Exists(filePath))
{
// not found
filePath = null;
}
return filePath;
}
public static string FindNumberedFile(string baseName, string extension, string folder)
{
string filename = "";
int i = 0;
do
{
++i;
filename = System.IO.Path.Combine(folder, String.Format("{0}_{1}.{2}", baseName, i, extension));
} while (System.IO.File.Exists(filename));
return filename;
}
}
}
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