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Location: ATITD-Tools/Desert-Paint-Lab/StatusUpdateEventArgs.cs

Jason Maltzen
Change IsRed / IsGreen / IsBlue tests to be a little more tolerant of brighter pixels - was not detecting green clipped high correctly with the new brighter background texture.
using System;

namespace DesertPaintLab
{
    public class StatusUpdateEventArgs : System.EventArgs
    {
        public string Status { get; private set; }
        public StatusUpdateEventArgs(string status)
        {
            Status = status;
        }
    }
}