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Location: ATITD-Tools/Desert-Paint-Lab/SimWindow.cs

Jason Maltzen
Change IsRed / IsGreen / IsBlue tests to be a little more tolerant of brighter pixels - was not detecting green clipped high correctly with the new brighter background texture.
using System;
namespace DesertPaintLab
{
	public partial class SimWindow : Gtk.Window
	{
		public SimWindow () : base(Gtk.WindowType.Toplevel)
		{
			this.Build ();
		}
	}
}