Files @ 234ae2144a25
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Location: ATITD-Tools/Desert-Paint-Lab/ReactionStatusWindow.cs

jmaltzen
Add a utility function to fetch the app data path (reducing code duplication)
using System;

namespace DesertPaintLab
{
    public partial class ReactionStatusWindow : Gtk.Window
    {
        //PlayerProfile profile;

        public ReactionStatusWindow(PlayerProfile profile) : base(Gtk.WindowType.Toplevel)
        {
            //this.profile = profile;
            this.Build();

            //Gtk.CellRendererText reagentColumnCell = new Gtk.CellRendererText();

            int count = 0;
            foreach (string name1 in ReagentManager.Names)
            {
                Reagent reagent1 = ReagentManager.GetReagent(name1);
                foreach (string name2 in ReagentManager.Names)
                {
                    if (name1.Equals(name2))
                    {
                        continue;
                    }
                    Reagent reagent2 = ReagentManager.GetReagent(name2);
                    Reaction reaction = profile.FindReaction(reagent1, reagent2);
                    if (reaction == null)
                    {
                        if (count == 0)
                        {
                            Gtk.Label header = new Gtk.Label("Missing Reactions:");
                            resultbox.PackStart(header, false, false, 0);
                            Gtk.HSeparator sep = new Gtk.HSeparator();
                            resultbox.PackStart(sep, false, false, 0);
                        }
                        Gtk.Label label = new Gtk.Label(name1 + " + " + name2);
                        resultbox.PackStart(label, false, false, 0);

                        ++count;
                    }
                }
            }

            if (count == 0)
            {
                Gtk.Label header = new Gtk.Label("All reactions recorded!");
                resultbox.PackStart(header, false, false, 0);
            }
            ShowAll();
        }
    }
}