Files @ 2040107278aa
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Location: ATITD-Tools/Desert-Paint-Lab/AssemblyInfo.cs

jmaltzen
Fixes #8 #9 #6 #3 : Order of ingredients should now match the paint bench. Basic brute-force recipe generation implementation. Fixed rounding error on the simulator. Give feedback when using the simulator if reactions are missing. Also: adds an interface for modifying ingredient settings for recipe generation, adds a help option to view missing recorded reactions
using System.Reflection;
using System.Runtime.CompilerServices;

// Information about this assembly is defined by the following attributes. 
// Change them to the values specific to your project.

[assembly: AssemblyTitle("DesertPaintLab")]
[assembly: AssemblyDescription("Program to help record pigment lab reactions in ATITD")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Tess Snider")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("Tess Snider, 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.

[assembly: AssemblyVersion("1.0.*")]

// The following attributes are used to specify the signing key for the assembly, 
// if desired. See the Mono documentation for more information about signing.

//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]