This is a tool for players to record their [Pigment Laboratory](http://www.atitd.org/wiki/tale6/Pigment_Laboratory)
ingredient reactions in [A Tale in the Desert](http://www.atitd.com/).
### Features
* Easily scans your screen for the paintbench reaction values, without any math, measuring, or manual number entry.
* Easily scans your screen for the Pigment Lab reaction values, without any math, measuring, or manual number entry.
* Warns you when a reaction clipped below 0.
* Supports multiple character profiles.
* Can export to [PracticalPaint](http://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip) data format.
* Includes simulator for experimenting with recipes without spending ingredients.
* Includes a recipe generator
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@@ -20,12 +20,13 @@ ingredient reactions in [A Tale in the D
* macOS build does not support Catalina (is not notarized)
### Known issues
* Multiple screen setups requre setting the resolution to the combined resolution of all screens.
* UI does not lay out properly on high-density screens. Buttons and dropdowns are where they should be, but draw in the wrong place.
* A batcher installed on a Pigment Lab will prevent finding the right part of the screen with the resulting color.
## Tale 8
This application has not yet been tested for Tale 8. We will be testing it out as soon as we get our hands on a Pigment Lab. If you find any problems with it, please [open an issue](https://bitbucket.org/Malkyne/desert-paint-lab/issues) or /chat Afrah or Snoerr
in the game.
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@@ -45,13 +46,13 @@ without the need for installing Mono. On
### Set Up a Profile
The first time you run Desert Paint Lab, it will prompt you to make a profile. You may either create a new profile, or import an existing PracticalPaint reactions.txt file.
### Start Testing!
Add two ingredients to your paintbench. Select those same ingredients in Desert Paint Lab. Then, with the Pigment Lab dialog unobstructred, select the **Capture** button. Once you are satisfied with the result, click the **Record** button. The data will automatically be added to your profile.
Add two ingredients to your Pigment Lab. Select those same ingredients in Desert Paint Lab. Then, with the Pigment Lab dialog unobstructred, select the **Capture** button. Once you are satisfied with the result, click the **Record** button. The data will automatically be added to your profile.
### Clipped? Huh?
Occasionally, you will see a warning dialog that informs you that a "Reaction clipped." That means that one or more of the color components moved outside of the testable range. This makes it impossible to calculate the reaction from these two ingredients.