Files @ d63ade4d8489
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Location: ATITD-Tools/Desert-Paint-Codex/Models/ClipType.cs

Jason Maltzen
Recipe generation no longer incorrectly skips some recipes when a catalyst is included. This should result in some less expensive receips, and more total recipes tested.

using System;

namespace DesertPaintCodex.Models
{
    [Flags]
    public enum ClipType
    {
        None      = 0,
        RedLow    = 0x01,
        GreenLow  = 0x02,
        BlueLow   = 0x04,
        RedHigh   = 0x08,
        GreenHigh = 0x10,
        BlueHigh  = 0x20
    }
}