using DesertPaintCodex.Models;
namespace DesertPaintCodex.Util
{
public static class Constants
{
public static int DefaultPixelMultiplier = 1;
public static int DefaultScreenWidth = 1920;
public static int DefaultScreenHeight = 1080;
public static int DefaultScreenX = 0;
public static int DefaultScreenY = 0;
private static ReactionTest? _stubReactionTest = null;
public static ReactionTest StubReactionTest
{
get
{
if (_stubReactionTest == null)
{
_stubReactionTest = new ReactionTest(
new Reagent("Toad Skin", "ToadSkin", 48, 96, 48, 0),
new Reagent("Falcons Bait", "FalconBait", 128, 240, 224, 1),
null, ClipType.None, true);
}
return _stubReactionTest;
}
}
}
}