using System;
using System.Collections.Generic;
using System.Globalization;
using Avalonia.Data.Converters;
using Avalonia.Media;
using DesertPaintCodex.Models;
namespace DesertPaintCodex.Converters
{
/// <summary>
/// Converts PaintColor to a SolidColorBrush.
/// </summary>
public class PaintToBrushConverter : IValueConverter
{
private static readonly SolidColorBrush NoColor = new();
private static readonly Dictionary<PaintColor, SolidColorBrush> BrushPool = new();
/// <inheritdoc/>
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is not PaintColor paintColor) return NoColor;
if (BrushPool.TryGetValue(paintColor, out SolidColorBrush? brush)) return brush;
brush = new SolidColorBrush(new Color(0xFF, paintColor.Red, paintColor.Green, paintColor.Blue));
BrushPool.Add(paintColor, brush);
return brush;
}
/// <inheritdoc/>
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is not SolidColorBrush brush) return new PaintColor(0, 0, 0);
Color color = brush.Color;
return new PaintColor(color.R, color.G, color.B);
}
}
}