Files @ 70b1de28b2a2
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Location: ATITD-Tools/Desert-Paint-Codex/Views/UserControlBase.cs

Jason Maltzen
Re-enable the ability to save debug screenshots based on a setting value to help debug reaction capturing. Update the README to correctly reflect the debug.screenshot setting name, location of the settings file, and removal of the old debug menu.
using System.Reactive.Disposables;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.ReactiveUI;
using DesertPaintCodex.ViewModels;
using ReactiveUI;

namespace DesertPaintCodex.Views
{
    public class UserControlBase<T> : ReactiveUserControl<T> where T : ViewModelBase
    {
        public UserControlBase()
        {
            this.WhenActivated((disposables) =>
            {
                ViewModel?.ShowMessageBoxDialog.RegisterHandler(ShowDialog<MessageBoxView,MessageBoxViewModel,int>).DisposeWith(disposables);
            });
        }

        #region Dialog handlers

        protected async Task ShowDialog<View, ViewModel, ReturnType>(
            InteractionContext<ViewModel, ReturnType> interaction) where View : Window, new()
        {
            if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
            {
                View       dialog = new() {DataContext = interaction.Input};
                ReturnType result = await dialog.ShowDialog<ReturnType>(desktop.MainWindow);
                interaction.SetOutput(result);
            }
        }
        
        #endregion
        
        
    }
}