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Location: ATITD-Tools/Desert-Paint-Codex/Util/Constants.cs - annotation
dd8780bb11c5
960 B
text/x-csharp
Correct an error when computing the clipped value on white shifts. It was incorrectly detecting a white shift on single-color clips, resulting in a bad reaction computation. Also don't display the wrong 'observed' color after clearing a reaction.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 6919080271d5 6919080271d5 6919080271d5 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using DesertPaintCodex.Models;
namespace DesertPaintCodex.Util
{
public static class Constants
{
public static int DefaultPixelMultiplier = 1;
public static int DefaultScreenWidth = 1920;
public static int DefaultScreenHeight = 1080;
public static int DefaultScreenX = 0;
public static int DefaultScreenY = 0;
private static ReactionTest? _stubReactionTest = null;
public static ReactionTest StubReactionTest
{
get
{
if (_stubReactionTest == null)
{
_stubReactionTest = new ReactionTest(
new Reagent("Toad Skin", "ToadSkin", 48, 96, 48, 0),
new Reagent("Falcons Bait", "FalconBait", 128, 240, 224, 1),
null, ClipType.None, true);
}
return _stubReactionTest;
}
}
}
}
|