Changeset - d792b40d3ef9
[Not reviewed]
Jason Maltzen - 7 years ago 2018-05-17 21:16:24
jason@hiddenachievement.com
Disabling the capture button then re-updating the ingredients to fix button states was having the side effect of clearing the reacted color swatch. That was done to re-enable UI elements that were disabled during recording. Now enabling them explicitly to fix the problem.
2 files changed with 6 insertions and 6 deletions:
0 comments (0 inline, 0 general)
ReactionRecorder.cs
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/*
 
 * Copyright (c) 2015, Jason Maltzen
 

	
 
 Permission is hereby granted, free of charge, to any person obtaining a copy
 
 of this software and associated documentation files (the "Software"), to deal
 
 in the Software without restriction, including without limitation the rights
 
 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 
 copies of the Software, and to permit persons to whom the Software is
 
 furnished to do so, subject to the following conditions:
 

	
 
 The above copyright notice and this permission notice shall be included in
 
 all copies or substantial portions of the Software.
 

	
 
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 
 THE SOFTWARE.
 
*/
 

	
 
using System;
 
using System.IO;
 

	
 
namespace DesertPaintLab
 
{
 
    // ReactionRecorder - business logic for recording paint reactions
 
    public class ReactionRecorder
 
    {
 
        public delegate void CaptureProgressHandler(int x, int y);
 
        public CaptureProgressHandler OnCaptureProgress;
 

	
 
        const int COLOR_TOLERANCE = 3;
 

	
 
        const InterfaceSize DEFAULT_INTERFACE_SIZE = InterfaceSize.Small;
 

	
 
        public static readonly int[] SWATCH_HEIGHT = 
 
        {
 
            24, // tiny
 
            24, // small
 
            24, // medium
 
            24, // large
 
            24 // huge
 
        };
 
        public static readonly int[] SWATCH_WIDTH =
 
        {
 
            260, // tiny
 
            260, // small
 
            260, // medium
 
            274, // large
 
            304 // huge
 
        };
 
        public static readonly int[] COLOR_BAR_WIDTH =
 
        {
 
            306, // tiny
 
            306, // small
 
            306, // medium
 
            320, // large
 
            350 // huge
 
        };
 
        public static readonly int[] RED_BAR_SPACING =
 
        {
 
            32, // tiny
 
            32, // small
 
            32, // medium
 
            32, // large
 
            32 // huge
 
        };
 
        public static readonly int[] GREEN_BAR_SPACING =
 
        {
 
            42, // tiny
 
            42, // small
 
            42, // medium
 
            42, // large
 
            42 // huge
 
        };
 
        public static readonly int[] BLUE_BAR_SPACING =
 
        {
 
            52, // tiny
 
            52, // small
 
            52, // medium
 
            52, // large
 
            52 // huge
 
        };
 
        // width to test on ends of swatch (10% on either end)
 
        public static readonly int[] SWATCH_TEST_WIDTH =
 
        {
 
            26, // tiny
 
            26, // small
 
            26, // medium
 
            28, // large
 
            31  // huge
 
        };
 

	
 
        int swatchHeight = SWATCH_HEIGHT[(int)DEFAULT_INTERFACE_SIZE];
 
        int swatchWidth = SWATCH_WIDTH[(int)DEFAULT_INTERFACE_SIZE];
 
        int swatchTestWidth = SWATCH_TEST_WIDTH[(int)DEFAULT_INTERFACE_SIZE];
 
        int colorBarWidth = COLOR_BAR_WIDTH[(int)DEFAULT_INTERFACE_SIZE];
 
        int redBarSpacing = RED_BAR_SPACING[(int)DEFAULT_INTERFACE_SIZE];
 
        int greenBarSpacing = GREEN_BAR_SPACING[(int)DEFAULT_INTERFACE_SIZE];
 
        int blueBarSpacing = BLUE_BAR_SPACING[(int)DEFAULT_INTERFACE_SIZE];
 

	
 
        public int SwatchHeight {  get { return swatchHeight; } }
 
        public int SwatchWidth {  get { return swatchWidth; } }
 
        public int ColorBarWidth { get { return colorBarWidth;  } }
 
        public int RedBarSpacing {  get { return redBarSpacing; } }
 
        public int GreenBarSpacing { get { return greenBarSpacing; } }
 
        public int BlueBarSpacing {  get { return blueBarSpacing; } }
 

	
 
        // Current Status
 
        public bool IsCaptured { get; private set; }
 
        public int X { get; private set; }
 
        public int Y { get; private set; }
 
        public int ScreenWidth { get; private set; }
 
        public int ScreenHeight { get; private set; }
 
        public PaintColor RecordedColor { get; private set; }
 
        private PaintColor _recordedColor = new PaintColor();
 
        public PaintColor RecordedColor { get { return _recordedColor; } private set { _recordedColor.Set(value); } }
 
        public int RedBarX { get; private set; }
 
        public int RedBarY { get; private set; }
 

	
 
        int pixelMultiplier = 1;
 
        InterfaceSize interfaceSize;
 

	
 
        bool firstRun = true;
 
        int lastSwatchX = -1;
 
        int lastSwatchY = -1;
 
        public int SwatchX { get { return lastSwatchX; } }
 
        public int SwatchY { get { return lastSwatchY; } }
 

	
 
        private static ReactionRecorder _instance;
 
        public static ReactionRecorder Instance
 
        {
 
            get {
 
                if (_instance == null)
 
                {
 
                    _instance = new ReactionRecorder();
 
                }
 
                return _instance;
 
            }
 
        }
 

	
 
        public StreamWriter Log { get; set; }
 
        private void WriteLog(string format, params object[] args)
 
        {
 
            if (Log != null)
 
            {
 
                Log.WriteLine(format, args);
 
            }
 
        }
 

	
 
        public delegate void ReactionRecordedHandler(Reagent reagent1, Reagent reagent2, Reaction reaction);
 
        public ReactionRecordedHandler OnReactionRecorded;
 

	
 
        public ReactionRecorder()
 
        {
 
            pixelMultiplier = 1;
 
            interfaceSize = DEFAULT_INTERFACE_SIZE;
 
            swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
 
            swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
        }
 

	
 
        public ReactionRecorder(int pixelMultiplier)
 
        {
 
            this.pixelMultiplier = pixelMultiplier;
 
            this.interfaceSize = DEFAULT_INTERFACE_SIZE;
 
            swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
 
            swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
        }
 

	
 
        public ReactionRecorder(int pixelMultiplier, InterfaceSize interfaceSize)
 
        {
 
            this.pixelMultiplier = pixelMultiplier;
 
            this.interfaceSize = interfaceSize;
 
            swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
 
            swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
        }
 

	
 
        private static bool IsPapyTexture(byte r, byte g, byte b)
 
        {
 
            // red between 208 and 244
 
            // green between 192 and 237
 
            // blue between 145 and 205
 
            return ((r > 0xD0) && (g >= 0xC0) && (b >= 0x91)) &&
 
                   ((r < 0xF4) && (g <= 0xED) && (b <= 0xCD));
 
        }
 

	
 
        public void SetPixelMultiplier(int pixelMultiplier)
 
        {
 
            this.pixelMultiplier = pixelMultiplier;
 

	
 
            swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
 
            swatchWidth      = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            colorBarWidth    = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            redBarSpacing    = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            greenBarSpacing  = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            blueBarSpacing   = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            swatchTestWidth  = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
        }
 

	
 
        public void SetInterfaceSize(InterfaceSize interfaceSize)
 
        {
 
            this.interfaceSize = interfaceSize;
 

	
 
            swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
 
            swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
            redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
 
            swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
 
        }
 

	
 
        unsafe private void ColorAt(byte *pixBytes, int x, int y, int stride, out byte r, out byte g, out byte b)
 
        {
 
            int pixelStart = (y * stride) + (x * 3);
 
                    r = pixBytes[pixelStart];
 
                    g = pixBytes[pixelStart + 1];
 
                    b = pixBytes[pixelStart + 2];
 
        }
 

	
 
        private bool IsDarkPixel(int r, int g, int b)
 
        {
 
            return ((r < 0x46) && (g < 0x46) && (b < 0x47));
 
        }
 

	
 
        private bool IsColorMatch(byte test_r, byte test_g, byte test_b, byte target_r, byte target_g, byte target_b)
 
        {
 
            return ((Math.Abs(test_r - target_r) <= COLOR_TOLERANCE) &&
 
                (Math.Abs(test_g - target_g) <= COLOR_TOLERANCE) &&
 
                (Math.Abs(test_b - target_b) <= COLOR_TOLERANCE));
 
        }
 

	
 
        unsafe private bool IsPossibleSwatchSlice(byte* pixBytes, int x, int y, int stride)
 
        {
 
            int testPixelStart = (y * stride) + (x * 3);
 
            byte r = pixBytes[testPixelStart];
 
            byte g = pixBytes[testPixelStart+1];
 
            byte b = pixBytes[testPixelStart+2];
 

	
 
            bool isDarkPixel = false;
 
            //bool isPapyAbove = false;
 
            //bool isPapyBelow = false;
 

	
 
            // 1.) Check if the top pixel is a dark pixel.
 
            isDarkPixel = IsDarkPixel(r, g, b); // ((r < 0x46) && (g < 0x46) && (b < 0x46));
 
            
 
            //// 2.) Check the pixel above it to see if it's from the papy texture.
 
            //int otherPixelStart = testPixelStart - stride;
 
            //isPapyAbove = ((otherPixelStart >= 0) &&
 
            //    IsPapyTexture(pixBytes[otherPixelStart++], pixBytes[otherPixelStart++], pixBytes[otherPixelStart]));
 

	
 
            //// 3.) Check the pixel below where the swatch should be to see if it's also from the papy texture.
 
            //otherPixelStart = testPixelStart + (stride * swatchHeight);
 
            //isPapyBelow = (IsPapyTexture(pixBytes[otherPixelStart++], pixBytes[otherPixelStart++], pixBytes[otherPixelStart]));
 

	
 
            //bool result = isDarkPixel && isPapyAbove && isPapyBelow;
 
            bool result = isDarkPixel;
 

	
 
            // grab the swatch color
 
            int swatchColorStart = testPixelStart + (2 * pixelMultiplier * stride); // 2 rows below the test pixel, skipping the faded color
 
            r = pixBytes[swatchColorStart];
 
            g = pixBytes[swatchColorStart+1];
 
            b = pixBytes[swatchColorStart+2];
 

	
 
            // scan the column from 2 below the top to 2 above the bottom to ensure the color matches
 
            for (int i = (2*pixelMultiplier); result && (i < swatchHeight-(2*pixelMultiplier)); ++i)
 
            {
 
                int otherPixelStart = testPixelStart + (stride * i);
 
                result &= IsColorMatch(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2], r, g, b);
 
            }
 

	
 
            if (!result)
 
            {
 
                WriteLog("Swatch slice at {0}, {1} failed to match", x, y);
 
            }
 

	
 
            return result;
 
        }
 

	
 
        unsafe private bool IsPossibleSwatchUpperLeft(byte* pixBytes, int x, int y, int stride)
 
        {
 
            int testPixelStart = (y * stride) + (x * 3);
 

	
 
            if (testPixelStart < stride)
 
            {
 
                return false;
 
            }
 

	
 
            bool result = true;
 
            // test the left edge for dark pixels
 
            int i = 0;
 
            for (i = 0; result && (i < swatchHeight-pixelMultiplier); ++i)
 
            {
 
                int otherPixelStart = testPixelStart + (stride * i);
 
                result &= IsDarkPixel(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2]);
 
            }
 
            if (!result)
 
            {
 
                // No dark border on the left side
 
                // WriteLog("Failed to find left border for swatch at {0}, {1}", x, y);
 
                return false;
 
            }
 

	
 
            // test the dark top border and for papyrus above and below the swatch
 
            bool borderError = false;
 
            int papyErrorCount = 0;
 
            for (i = 0; result && (i < swatchWidth); ++i)
 
            {
 
                int otherPixelStart = testPixelStart + (3 * i);
 
                bool isBorder = IsDarkPixel(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2]);
 
                result &= isBorder;
 
                if (!isBorder)
 
                {
 
                    borderError = true;
 
                }
 
                if (otherPixelStart >= stride)
 
                {
 
                    otherPixelStart = otherPixelStart - stride;
 
                    papyErrorCount += (IsPapyTexture(pixBytes[otherPixelStart], pixBytes[otherPixelStart + 1], pixBytes[otherPixelStart + 2]) ? 0 : 1);
 
                }
 
                else
 
                {
 
                    papyErrorCount++;
 
                }
 

	
 
                // Checking along the bottom of the swatch - 
 
                otherPixelStart = testPixelStart + (stride * swatchHeight) + (3 * i);
 
                papyErrorCount += (IsPapyTexture(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2]) ? 0 : 1);
 
            }
 

	
 
            result &= (papyErrorCount < (swatchWidth / 20)); // allow up to 5% error rate checking for papy texture, because this seems to be inconsistent
 
            if (!result && ((i > (swatchWidth*0.8)) || (papyErrorCount >= (swatchWidth/20))))
 
            {
 
                if (!borderError && (papyErrorCount < swatchWidth))
 
                {
 
                    WriteLog("Found a potential swatch candidate of width {0} at {1},{2} that had {3} failures matching papyrus texture", i, x, y, papyErrorCount);
 
                }
 
            }
 

	
 
            return result;
 
        }
 

	
 
        unsafe private bool TestPosition(int x, int y, byte* pixBytes, int screenshotWidth, int screenshotHeight, int stride, ref PaintColor reactedColor, ref int redPixelStart)
 
        {
 
            byte pixel_r, pixel_g, pixel_b;
 
            int pixelStart, otherPixelStart;
 
            bool colorMatch = true;
 

	
 
            // Look for the color swatch.
 
            pixelStart = (y * stride) + (x * 3);
 
            pixel_r = pixBytes[pixelStart];
 
            pixel_g = pixBytes[pixelStart + 1];
 
            pixel_b = pixBytes[pixelStart + 2];
 

	
 
            bool foundSwatch = IsPossibleSwatchUpperLeft(pixBytes, x, y, stride); // ((pixel_r < 0x46) && (pixel_g < 0x46) && (pixel_b < 0x46));
 
            if (foundSwatch)
 
            {
 
                int borderXOffset = 0;
 
                for (borderXOffset = (2 * pixelMultiplier); foundSwatch && (borderXOffset < swatchTestWidth); ++borderXOffset)
 
                {
 
                    foundSwatch &= IsPossibleSwatchSlice(pixBytes, x + borderXOffset, y, stride);
 
                    foundSwatch &= IsPossibleSwatchSlice(pixBytes, x + swatchWidth - borderXOffset, y, stride);
 
                }
 
            }
 

	
 
            if (foundSwatch)
 
            {
 
                // found a swatch with an appropriate dark top border with papyrus texture above it and papyrus a jump below it
 
                // 4.) Scan the left border of the potential swatch
 
                // location.
 
                colorMatch = true;
 
                for (int i = 2; i < swatchHeight - (2 * pixelMultiplier); ++i)
 
                {
 
                    otherPixelStart = pixelStart + (stride * i);
 
                    if (!IsColorMatch(pixel_r, pixel_g, pixel_b, pixBytes[otherPixelStart], pixBytes[otherPixelStart + 1], pixBytes[otherPixelStart + 2]))
 
                    {
 
                        colorMatch = false;
 
                        break;
 
                    }
 
                }
 

	
 
                if (colorMatch)
 
                {
 
                    // WE FOUND THE SWATCH!
 
                    // Now we know where the color bars are.
 
                    redPixelStart = pixelStart + (redBarSpacing * stride);
 
                    int redPixel = redPixelStart;
 
                    int redPixelCount = 0;
 
                    while ((pixBytes[redPixel] > 0x9F) &&
 
                           (pixBytes[redPixel + 1] < 0x62) &&
 
                           (pixBytes[redPixel + 2] < 0x62))
 
                    {
 
                        redPixelCount++;
 
                        // pixBytes[redPixel] = 0x00;
 
                        // pixBytes[redPixel + 1] = 0xFF;
 
                        // pixBytes[redPixel + 2] = 0xFF;
 
                        redPixel += 3;
 
                    }
 
                    WriteLog("Color {0}, {1}, {2} is no longer red at {3},{4}", pixBytes[redPixel], pixBytes[redPixel + 1], pixBytes[redPixel + 2], (redPixel % stride)/3, redPixel / stride);
 

	
 
                    reactedColor.Red = (byte)Math.Round((float)redPixelCount * 255f / (float)colorBarWidth);
 
                    int greenPixelStart = pixelStart + (greenBarSpacing * stride);
 

	
 
                    int greenPixelCount = 0;
 
                    while ((pixBytes[greenPixelStart] < 0x62) &&
 
                           (pixBytes[greenPixelStart + 1] > 0x9F) &&
 
                           (pixBytes[greenPixelStart + 2] < 0x62))
 
                    {
 
                        greenPixelCount++;
 
                        // pixBytes[greenPixelStart] = 0x00;
 
                        // pixBytes[greenPixelStart + 1] = 0xFF;
 
                        // pixBytes[greenPixelStart + 2] = 0xFF;
 
                        greenPixelStart += 3;
 
                    }
 
                    WriteLog("Color {0}, {1}, {2} is no longer green at pixel offset {3},{4}", pixBytes[greenPixelStart], pixBytes[greenPixelStart + 1], pixBytes[greenPixelStart + 2], (greenPixelStart % stride)/3, greenPixelStart / stride);
 

	
 
                    reactedColor.Green = (byte)Math.Round((float)greenPixelCount * 255f / (float)colorBarWidth);
 
                    int bluePixelStart = pixelStart + (blueBarSpacing * stride);
 

	
 
                    int bluePixelCount = 0;
 
                    while ((pixBytes[bluePixelStart] < 0x62) &&
 
                        (pixBytes[bluePixelStart + 1] < 0x62) &&
 
                        (pixBytes[bluePixelStart + 2] > 0x9F))
 
                    {
 
                        bluePixelCount++;
 
                        // pixBytes[bluePixelStart] = 0x00;
 
                        // pixBytes[bluePixelStart + 1] = 0xFF;
 
                        // pixBytes[bluePixelStart + 2] = 0xFF;
 
                        bluePixelStart += 3;
 
                    }
 
                    WriteLog("Color {0}, {1}, {2} is no longer blue at pixel offset {3},{4}", pixBytes[bluePixelStart], pixBytes[bluePixelStart + 1], pixBytes[bluePixelStart + 2], (bluePixelStart % stride)/3, bluePixelStart / stride);
 

	
 
                    reactedColor.Blue = (byte)Math.Round((float)bluePixelCount * 255f / (float)colorBarWidth);
 
                    WriteLog("Found the color swatch at {0}, {1}. Color={2} Red={3}px Green={4}px Blue={5}px", x, y, reactedColor, redPixelCount, greenPixelCount, bluePixelCount);
 
                    return true;
 
                }
 
            }
 
            return false;
 
        }
 

	
 
        unsafe public bool CaptureReaction(byte* pixBytes, int screenshotWidth, int screenshotHeight, int stride)
 
        {
 
            PaintColor reactedColor = new PaintColor();
 
            int redPixelStart = 0;
 
            ScreenWidth = screenshotWidth;
 
            ScreenHeight = screenshotHeight;
 
            IsCaptured = false;
 
            _recordedColor.Clear();
 

	
 
            IsCaptured = false;
 
            if (!firstRun)
 
            {
 
                // If this is not the first run, let's check the last location, to see if the UI is still there.
 
                if (TestPosition(lastSwatchX, lastSwatchY, pixBytes, screenshotWidth, screenshotHeight, stride, ref reactedColor, ref redPixelStart))
 
                {
 
                    IsCaptured = true;
 
                    RedBarX = (redPixelStart % stride) / 3;
 
                    RedBarY = redPixelStart / stride;
 
                    RecordedColor = reactedColor;
 
                    return true;
 
                }
 
                else
 
                {
 
                    firstRun = true;
 
                }
 
            }
 

	
 
            for (X = 0; X < screenshotWidth - colorBarWidth; ++X)
 
            {
 
                for (int Y = 0; Y < (screenshotHeight - (blueBarSpacing + 10)  /*53*/); ++Y)
 
                {
 
                    if (TestPosition(X, Y, pixBytes, screenshotWidth, screenshotHeight, stride, ref reactedColor, ref redPixelStart))
 
                    {
 
                        RedBarX = (redPixelStart % stride) / 3;
 
                        RedBarY = redPixelStart / stride;
 
                        RecordedColor = reactedColor;
 
                        lastSwatchX = X;
 
                        lastSwatchY = Y;
 
                        firstRun = false;
 
                        IsCaptured = true;
 
                        return true;
 
                    }
 
                    OnCaptureProgress?.Invoke(X, Y);
 
                }
 
            }
 
            return false;
 
        }
 

	
 
        public bool RecordReaction(PlayerProfile profile, PaintColor expectedColor, PaintColor reactedColor, Reagent[] reagents)
 
        {
 
            bool saved = false;
 
            int r, g, b;
 
            if (reagents[2] != null)
 
            {
 
                // A 3-reagent reaction.
 
                Reaction reaction1 = profile.FindReaction(reagents[0], reagents[1]);
 
                Reaction reaction2 = profile.FindReaction(reagents[0], reagents[2]);
 
                Reaction reaction3 = profile.FindReaction(reagents[1], reagents[2]);
 
                
 
                r = reactedColor.Red - expectedColor.Red;
 
                g = reactedColor.Green - expectedColor.Green;
 
                b = reactedColor.Blue - expectedColor.Blue;
 
                
 
                if (reaction2 == null)
 
                {
 
                    r = r - reaction1.Red - reaction3.Red;
 
                    g = g - reaction1.Green - reaction3.Green;
 
                    b = b - reaction1.Blue - reaction3.Blue;
 
                    Reaction reaction = new Reaction(r, g, b);
 
                    profile.SetReaction(reagents[0], reagents[2], reaction);
 
                    profile.Save();
 
                    saved = true;
 
                    OnReactionRecorded?.Invoke(reagents[0], reagents[2], reaction);
 
                }
 
                else if (reaction3 == null)
 
                {
 
                    r = r - reaction1.Red - reaction2.Red;
 
                    g = g - reaction1.Green - reaction2.Green;
 
                    b = b - reaction1.Blue - reaction2.Blue;
 
                    Reaction reaction = new Reaction(r, g, b);
 
                    profile.SetReaction(reagents[1], reagents[2], reaction);
 
                    profile.Save();
 
                    saved = true;
 
                    OnReactionRecorded?.Invoke(reagents[1], reagents[2], reaction);
 
                }
 
            }
 
            else if ((reagents[0] != null) && (reagents[1] != null))
 
            {
 
                // A 2-reagent reaction.
 
                r = reactedColor.Red - expectedColor.Red;
 
                g = reactedColor.Green - expectedColor.Green;
 
                b = reactedColor.Blue - expectedColor.Blue;
 
                Reaction reaction = new Reaction(r, g, b);
 
                profile.SetReaction(reagents[0], reagents[1], reaction);
 
                profile.Save();
 
                saved = true;
 
                OnReactionRecorded?.Invoke(reagents[0], reagents[1], reaction);
 
            }
 
            return saved;
 
        }
 
    }
 
}
 

	
UI/CaptureView.cs
Show inline comments
 
using System;
 
using System.IO;
 
using System.Threading;
 

	
 
namespace DesertPaintLab
 
{
 
    [System.ComponentModel.ToolboxItem(true)]
 
    public partial class CaptureView : Gtk.Bin
 
    {
 

	
 
        Reagent[] reagents = new Reagent[3];
 
        PaintRecipe recipe = new PaintRecipe();
 

	
 
        PaintColor expectedColor = new PaintColor();
 
        PaintColor reactedColor = new PaintColor();
 

	
 
        PlayerProfile profile = null;
 

	
 
        Gdk.Pixbuf screenBuffer = null;
 

	
 
        Gtk.ThreadNotify notifyCaptureProgress;
 
        Gtk.ThreadNotify notifyCaptureComplete;
 

	
 
        bool recordEnabled = true;
 
        bool isCaptured = false;
 

	
 
        public CaptureView(PlayerProfile profile, Gdk.Pixbuf screenBuffer) : base()
 
        {
 
            this.profile = profile;
 
            this.screenBuffer = screenBuffer;
 

	
 
            this.Build();
 

	
 
            reagents[0] = null;
 
            reagents[1] = null;
 
            reagents[2] = null;
 

	
 
            if (unmodifiedSwatch != null)
 
            {
 
                unmodifiedSwatch.Clear();
 
            }
 
            if (reactionSwatch != null)
 
            {
 
                reactionSwatch.Clear();
 
            }
 

	
 
            PopulateDropDowns();
 
            recipe.Reactions = profile.Reactions;
 
        }
 

	
 
        public Gdk.Pixbuf ScreenBuffer
 
        {
 
            get { return screenBuffer; }
 
            set {
 
                if (screenBuffer != null)
 
                {
 
                    // TODO: free it up?
 
                }
 
                screenBuffer = value;
 
            }
 
        }
 

	
 
        public PlayerProfile Profile
 
        {
 
            set {
 
                profile = value;
 
                PopulateDropDowns();
 
                recipe.Reactions = profile.Reactions;
 
                UpdateIngredients();
 
                // TODO: reset views
 
            }
 
        }
 

	
 
        public void DisableRecord()
 
        {
 
            recordEnabled = false;
 
            recordButton.Sensitive = false;
 
        }
 

	
 
        public void EnableRecord()
 
        {
 
            recordEnabled = true;
 
            if (isCaptured)
 
            {
 
                recordEnabled = true;
 
            }
 
            UpdateIngredients();
 
        }
 

	
 
        public void PopulateDropDowns()
 
        {
 
            ReagentManager.PopulateReagents(ref ingredient1ComboBox);
 
            ReagentManager.PopulateReagents(ref ingredient2ComboBox);
 
            ReagentManager.PopulateReagents(ref ingredient3ComboBox);
 
            
 
            ingredient2ComboBox.Sensitive = false;
 
            ingredient3ComboBox.Sensitive = false;
 
            
 
            Gtk.TreeIter iter;
 
            ingredient1ComboBox.Model.IterNthChild(out iter, 0);
 
            ingredient1ComboBox.SetActiveIter(iter);
 
            ingredient2ComboBox.Model.IterNthChild(out iter, 0);
 
            ingredient2ComboBox.SetActiveIter(iter);
 
            ingredient3ComboBox.Model.IterNthChild(out iter, 0);
 
            ingredient3ComboBox.SetActiveIter(iter);
 
        }
 
        
 
        protected void SetExpectedColor(byte red, byte green, byte blue)
 
        {
 
            expectedColor.Red = red;
 
            expectedColor.Green = green;
 
            expectedColor.Blue = blue;
 
            unmodifiedSwatch.Color = expectedColor;
 
        }
 
        
 
        protected void SetExpectedColor(PaintColor color)
 
        {
 
            SetExpectedColor(color.Red, color.Green, color.Blue);
 
        }
 

	
 
        protected string GetSelectedReagentName(int reagentNum)
 
        {
 
            Gtk.ComboBox[] comboBox = { ingredient1ComboBox, ingredient2ComboBox, ingredient3ComboBox };
 
            Gtk.ComboBox desired = comboBox[reagentNum-1];
 
        
 
            Gtk.TreeIter selectIter;
 
            string reagentName = null;
 
            if (desired.GetActiveIter(out selectIter))
 
            {
 
                reagentName = (string)desired.Model.GetValue(selectIter, 0);
 
            }
 
            if (reagentName != null && reagentName.Length == 0)
 
            {
 
                reagentName = null;
 
            }
 

	
 
            return reagentName;
 
        }
 
        
 
        protected void UpdateIngredients()
 
        {
 
            Reaction reaction1, reaction2;
 
            string reagentName;
 
            reagents[0] = null;
 
            reagents[1] = null;
 
            reagents[2] = null;
 
            
 
            bool reactionKnown = true;
 
            
 
            isCaptured = false;
 
            recordButton.Sensitive = false;
 
            clearReactionButton.Sensitive = false;
 
            clearReactionButton.Visible = false;
 
    
 
            recipe.Clear();
 
            
 
            if ((reagentName = GetSelectedReagentName(1)) == null)
 
            {
 
                // Nothing selected as reagent 1
 
                ingredient2ComboBox.Sensitive = false;
 
                ingredient3ComboBox.Sensitive = false;
 
                unmodifiedSwatch.Clear();
 
                reactionSwatch.Clear();
 
                captureButton.Sensitive = false;
 
                return;
 
            }
 
            recipe.AddReagent(reagentName);
 
            reagents[0] = ReagentManager.GetReagent(reagentName);
 
            ingredient2ComboBox.Sensitive = true;
 
            if ((reagentName = GetSelectedReagentName(2)) == null)
 
            {
 
                ingredient3ComboBox.Sensitive = false;
 
                recordButton.Sensitive = false;
 
                reactionKnown = false;
 
                reactionSwatch.Clear();
 
                return;
 
            }
 

	
 
            recipe.AddReagent(reagentName);
 
            reagents[1] = ReagentManager.GetReagent(reagentName);
 
            ingredient3ComboBox.Sensitive = true;
 
            captureButton.Sensitive = true;
 
            
 
            reaction1 = profile.FindReaction(reagents[0], reagents[1]);
 
            
 
            // TODO: really should handle reagent0==reagent1 better
 
            if ((reaction1 != null) || (reagents[0] == reagents[1]))
 
            {
 
                clearReactionButton.Sensitive = recordEnabled;
 
                clearReactionButton.Visible = true;
 
                ingredient3ComboBox.Sensitive = true;
 
                if ((reagentName = GetSelectedReagentName(3)) != null)
 
                {
 
                    clearReactionButton.Sensitive = false;
 
                    clearReactionButton.Visible = false;
 
                    recipe.AddReagent(reagentName);
 
                    reagents[2] = ReagentManager.GetReagent(reagentName);
 
            
 
                    if (!reactionKnown)
 
                    {
 
                        Gtk.MessageDialog md = new Gtk.MessageDialog((Gtk.Window)Toplevel, 
 
                            Gtk.DialogFlags.DestroyWithParent,
 
                            Gtk.MessageType.Error, Gtk.ButtonsType.Ok, 
 
                            "To do a three-ingredient reaction test, " +
 
                            "you must first recored the reaction of " +
 
                            "the first two ingredients.");
 

	
 
                        md.Run();
 
                        md.Destroy();
 
                        captureButton.Sensitive = false;
 
                    }
 
                    
 
                    reaction1 = profile.FindReaction(reagents[0], reagents[2]);
 
                    reaction2 = profile.FindReaction(reagents[1], reagents[2]);
 
                    
 
                    if (reactionKnown && (reaction1 == null) && (reaction2 == null))
 
                    {
 
                        Gtk.MessageDialog md = new Gtk.MessageDialog((Gtk.Window)Toplevel, 
 
                            Gtk.DialogFlags.DestroyWithParent,
 
                            Gtk.MessageType.Error, Gtk.ButtonsType.Ok, 
 
                            "To do a three-ingredient reaction test, " +
 
                            "you must first record the reaction of " +
 
                            "either the first or second ingredient " +
 
                            "with the third ingredient.");
 

	
 
                        md.Run();
 
                        md.Destroy();   
 
                        captureButton.Sensitive = false;
 
                    }
 
                    
 
                    if ((reaction1 == null) && (reagents[0] != reagents[2]))
 
                    {
 
                        reactionKnown = false;  
 
                    }
 

	
 
                    if ((reaction2 == null) && (reagents[1] != reagents[2]))
 
                    {
 
                        reactionKnown = false;  
 
                    }
 
                }
 
            }
 
            else
 
            {
 
                reactionKnown = false;
 
                ingredient3ComboBox.Sensitive = false;
 
            }
 
        
 
            expectedColor.Set(recipe.BaseColor);
 
            unmodifiedSwatch.Color = expectedColor;
 
            //SetExpectedColor(recipeColor.Red, recipeColor.Green, recipeColor.Blue);
 
            
 
            if (reactionKnown)
 
            {
 
                reactedColor.Set(recipe.ReactedColor);
 
                reactionSwatch.Color = reactedColor;
 
            }
 
            else
 
            {
 
                reactionSwatch.Clear(); 
 
            }
 
        }
 

	
 
        unsafe void BeginCapture()
 
        {
 
            captureButton.Sensitive = false;
 
            ingredient1ComboBox.Sensitive = false;
 
            ingredient2ComboBox.Sensitive = false;
 
            ingredient3ComboBox.Sensitive = false;
 
            clearReactionButton.Sensitive = false;
 

	
 
            progressBar.Show();
 
            recordButton.Hide();
 

	
 
            bool enableDebugMenu = false;
 
            DesertPaintLab.AppSettings.Get("EnableDebugMenu", out enableDebugMenu);
 

	
 
            StreamWriter log = null;
 
            if (enableDebugMenu)
 
            {
 
                string logfile = FileUtils.FindNumberedFile("DesertPaintLab_Capture", "log", Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments));
 
                log = new StreamWriter(logfile);
 
                ReactionRecorder.Instance.Log = log;
 
            }
 

	
 
            if (notifyCaptureProgress == null)
 
            {
 
                notifyCaptureProgress = new Gtk.ThreadNotify(new Gtk.ReadyEvent(NotifyCaptureProgress));
 
                notifyCaptureComplete = new Gtk.ThreadNotify(new Gtk.ReadyEvent(NotifyCaptureComplete));
 
            }
 

	
 
            this.reactionSwatch.Color = new PaintColor("Searching", "00", "00", "00");
 
            this.reactionSwatch.Clear();
 

	
 
            Thread thr = new Thread(new ThreadStart(this.CaptureReactionThread));
 
            thr.Priority = ThreadPriority.AboveNormal;
 
            thr.Start();
 
            //OnCaptureComplete(isCaptured, reactedColor, screenWidth, screenHeight, stride, redPixelStart);
 
        }
 

	
 
        unsafe private void CaptureReactionThread()
 
        {
 
            byte* pixBytes = (byte*)screenBuffer.Pixels;
 

	
 
            ReactionRecorder.Instance.OnCaptureProgress += OnCaptureProgress;
 
            ReactionRecorder.Instance.CaptureReaction(pixBytes, screenBuffer.Width, screenBuffer.Height, screenBuffer.Rowstride);
 
            ReactionRecorder.Instance.OnCaptureProgress -= OnCaptureProgress;
 

	
 
            notifyCaptureComplete.WakeupMain();
 
        }
 

	
 
        private void OnCaptureProgress(int x, int y)
 
        {
 
            notifyCaptureProgress.WakeupMain();
 
        }
 

	
 
        private void NotifyCaptureProgress()
 
        {
 
            // TODO: progress bar
 
            //ReactionRecorder.Instance.X;
 
            //ReactionRecorder.Instance.Y;
 
            progressBar.Fraction = ((double)(ReactionRecorder.Instance.X) / (double)(ReactionRecorder.Instance.ScreenWidth - ReactionRecorder.Instance.ColorBarWidth));
 
        }
 

	
 
        void OnCaptureComplete(bool isCaptured, PaintColor reactedColor, int swatchX, int swatchY)
 
        {
 
            int screenWidth = screenBuffer.Width;
 
            int screenHeight = screenBuffer.Height;
 
            int stride = screenBuffer.Rowstride;
 

	
 
            StreamWriter log = ReactionRecorder.Instance.Log;
 
            if (log != null)
 
            {
 
                log.Flush();
 
                log.Close();
 
                log = null;
 
                ReactionRecorder.Instance.Log = null;
 
            }
 

	
 
            bool enableDebugMenu = false;
 
            DesertPaintLab.AppSettings.Get("EnableDebugMenu", out enableDebugMenu);
 
            bool debugScreenshot = false;
 
            DesertPaintLab.AppSettings.Get("DebugScreenshot", out debugScreenshot);
 
            if (enableDebugMenu && debugScreenshot)
 
            {
 
                if (!isCaptured)
 
                {
 
                    // write out the whole screenshot on a failure to capture
 
                    string screenshotDir = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
 
                    string filename = FileUtils.FindNumberedFile("DesertPaintLab_Colormatch", "png", screenshotDir);
 
                    screenBuffer.Save(filename, "png");
 
                }
 
                else
 
                {
 
                    // record the swatch that was captured
 
                    // write out the screenshot
 
                    string screenshotDir = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
 
                    string filename = FileUtils.FindNumberedFile("DesertPaintLab_Colormatch", "png", screenshotDir);
 
                    int x = swatchX - 16;
 
                    int captureAreaWidth = ReactionRecorder.Instance.ColorBarWidth + 32;
 
                    captureAreaWidth = Math.Min(screenWidth - x, captureAreaWidth);
 
                    int y = swatchY - 16;
 
                    int captureAreaHeight = ReactionRecorder.Instance.BlueBarSpacing + 42;
 
                    captureAreaHeight = Math.Min(screenHeight - y, captureAreaHeight);
 

	
 
                    Gdk.Pixbuf outPixBuf = new Gdk.Pixbuf(screenBuffer, Math.Max(0, x), Math.Max(0, y), 
 
                        captureAreaWidth, captureAreaHeight);
 
                    //Gdk.Pixbuf outPixBuf = new Gdk.Pixbuf(screenBuffer, Math.Max(0, redPixelStartX), Math.Max(0, redPixelStartY),
 
                    //    ReactionRecorder.Instance.ColorBarWidth, ReactionRecorder.Instance.GreenBarSpacing - ReactionRecorder.Instance.RedBarSpacing);
 
                    //screenBuffer.Save(filename, "png");
 
                    outPixBuf.Save(filename, "png");
 
                }
 
            }
 
            //screenBuffer.Save("screenshot.png", "png");
 

	
 
            if (isCaptured)
 
            {
 
                string warning = "";
 
                if (reactedColor.Red == 0)
 
                {
 
                    warning = warning + "\nRed is too low.";
 
                }
 
                if (reactedColor.Green == 0)
 
                {
 
                    warning = warning + "\nGreen is too low.";
 
                }
 
                if (reactedColor.Blue == 0)
 
                {
 
                    warning = warning + "\nBlue is too low.";
 
                }
 
                if (reactedColor.Red == 255)
 
                {
 
                    warning = warning + "\nRed is too high.";
 
                }
 
                if (reactedColor.Green == 255)
 
                {
 
                    warning = warning + "\nGreen is too high.";
 
                }
 
                if (reactedColor.Blue == 255)
 
                {
 
                    warning = warning + "\nBlue is too high.";
 
                }
 

	
 
                // Always update the reacted swatch
 
                this.reactionSwatch.Color = reactedColor;
 
                if (warning.Length != 0)
 
                {
 
                    isCaptured = true;
 
                    Gtk.MessageDialog md = new Gtk.MessageDialog((Gtk.Window)Toplevel,
 
                    Gtk.DialogFlags.DestroyWithParent,
 
                    Gtk.MessageType.Error, Gtk.ButtonsType.Ok,
 
                    "Reaction clipped.  You will need to do a " +
 
                    "3-way reaction to test this pair.  Details: " +
 
                    warning);
 

	
 
                    md.Run();
 
                    md.Destroy();
 
                    // reaction clipped - don't let them record
 
                    recordButton.Sensitive = false;
 
                }
 
                else
 
                {
 
                    recordButton.Sensitive = recordEnabled;
 
                }
 

	
 
                captureButton.Sensitive = false;
 
            }
 
            else
 
            {
 
                Gtk.MessageDialog md = new Gtk.MessageDialog((Gtk.Window)Toplevel,
 
                    Gtk.DialogFlags.DestroyWithParent,
 
                    Gtk.MessageType.Error, Gtk.ButtonsType.Ok,
 
                    "Pigment Lab dialog box NOT FOUND.  Please ensure " +
 
                    "that there is an unobstructed view of the dialog " +
 
                    "and that your interface size is set to 'small' " +
 
                    "when you press the Capture button.");
 

	
 
                md.Run();
 
                md.Destroy();
 
            }
 

	
 
            progressBar.Hide();
 
            recordButton.Show();
 

	
 
            ingredient1ComboBox.Sensitive = true;
 
            ingredient2ComboBox.Sensitive = true;
 
            ingredient3ComboBox.Sensitive = false;
 
            UpdateIngredients();
 
            ingredient3ComboBox.Sensitive = (GetSelectedReagentName(1) != null) && (GetSelectedReagentName(2) != null);
 
        }
 

	
 
        private void NotifyCaptureComplete()
 
        {
 
            OnCaptureComplete(
 
                ReactionRecorder.Instance.IsCaptured,
 
                ReactionRecorder.Instance.RecordedColor,
 
                ReactionRecorder.Instance.SwatchX,
 
                ReactionRecorder.Instance.SwatchY);
 
        }
 

	
 
        unsafe void CaptureReactionColor()
 
        {
 
            // Take a screenshot.
 
            int screenWidth, screenHeight;
 
            Gdk.Window rootWindow = Gdk.Global.DefaultRootWindow;
 
            DesertPaintLab.AppSettings.Get("ScreenWidth", out screenWidth);
 
            DesertPaintLab.AppSettings.Get("ScreenHeight", out screenHeight);
 
            Gdk.Image rootImage = rootWindow.GetImage(0, 0, screenWidth, screenHeight);
 
            screenBuffer.GetFromImage(rootImage, rootImage.Colormap, 0, 0, 0, 0, screenWidth, screenHeight);
 
            rootImage.Unref();
 
            System.GC.Collect(); // really, clean up now
 

	
 
            BeginCapture();
 
        }
 

	
 
        protected virtual void OnCapture(object sender, System.EventArgs e)
 
        {
 
            CaptureReactionColor();
 
        }
 
        
 
        protected virtual void OnRecord(object sender, System.EventArgs e)
 
        {
 
            if (ReactionRecorder.Instance.RecordReaction(profile, expectedColor, reactedColor, reagents))
 
            {
 
                recordButton.Sensitive = false;
 
            }
 
        }
 
        
 
        protected virtual void OnChangedIngredient1(object sender, System.EventArgs e)
 
        {
 
            UpdateIngredients();
 
        }
 
        
 
        protected virtual void OnChangedIngredient2(object sender, System.EventArgs e)
 
        {
 
            UpdateIngredients();
 
        }
 
        
 
        protected virtual void OnChangedIngredient3(object sender, System.EventArgs e)
 
        {
 
            UpdateIngredients();
 
        }
 
        
 
        protected void OnClearReaction(object sender, EventArgs e)
 
        {
 
            string reagentName1 = GetSelectedReagentName(1);
 
            string reagentName2 = GetSelectedReagentName(2);
 
            string reagentName3 = GetSelectedReagentName(3);
 

	
 
            if ((reagentName1 != null) && (reagentName2 != null) && (reagentName3 == null))
 
            {
 
                Reagent reagent1 = ReagentManager.GetReagent(reagentName1);
 
                Reagent reagent2 = ReagentManager.GetReagent(reagentName2);
 

	
 
                if (null != profile.FindReaction(reagent1, reagent2))
 
                {
 
                    Gtk.MessageDialog md = new Gtk.MessageDialog((Gtk.Window)Toplevel, 
 
                        Gtk.DialogFlags.DestroyWithParent,
 
                        Gtk.MessageType.Warning, Gtk.ButtonsType.OkCancel, 
 
                        "This will delete the reaction status between " +
 
                        // TODO: ingredient1Name + " and " + ingredient2Name + "\n\n" +
 
                        "ARE YOU SURE?"
 
                    );
 
        
 
                    Gtk.ResponseType response = (Gtk.ResponseType)md.Run();
 
                    if (response == Gtk.ResponseType.Ok)
 
                    {
 
                        // really delete it
 
                        profile.ClearReaction(reagent1, reagent2);
 
                    }
 
                    md.Destroy();
 
                }
 
            }
 
        }
 
    }
 
}
 

	
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