Changeset - 77961bcd9745
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Jason Maltzen - 5 years ago 2019-11-02 13:35:21
jason@hiddenachievement.com
Add a 'known issues' list.
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README.md
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@@ -10,24 +10,29 @@ ingredient reactions in [A Tale in the D
 
* Supports multiple character profiles.
 
* Can export to [PracticalPaint](http://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip) data format.
 
* Includes simulator for experimenting with recipes without spending ingredients.
 
* Includes a recipe generator
 

	
 
## Tale 9
 

	
 
* New papyrus texture in interfaces
 
* Earth Light was replaced by Falcon's Bait mushrooms. Practical Paint still uses the name EarthLight internally, so the data files still use that name here as well.
 
* macOS is now a 64-bit app. Windows remains 32-bit due to incompatibilities with the UI library.
 
* macOS build does not support Catalina (is not notarized)
 

	
 
### Known issues
 

	
 
* Multiple screen setups requre setting the resolution to the combined resolution of all screens.
 
* UI does not lay out properly on high-density screens. Buttons and dropdowns are where they should be, but draw in the wrong place.
 

	
 
## Tale 8
 

	
 
This application has not yet been tested for Tale 8.  We will be testing it out as soon as we get our hands on a Pigment Lab.  If you find any problems with it, please [open an issue](https://bitbucket.org/Malkyne/desert-paint-lab/issues) or /chat Afrah or Snoerr
 
in the game.
 

	
 

	
 
## Directions
 

	
 
### Download Desert Paint Lab
 

	
 
You can always find the available downloads, on [the download page](https://bitbucket.org/Malkyne/desert-paint-lab/downloads).
 

	
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