Changeset - 5d24ae1f226c
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Jason Maltzen - 5 years ago 2019-10-03 06:19:01
jason@hiddenachievement.com
Replace Earth Light with Falcon's Bait. Assuming the same color profile unless we learn otherwise.
3 files changed with 4 insertions and 4 deletions:
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README.md
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@@ -48,35 +48,35 @@ 1. In your clipped reaction, let's call 
 
1. Select a **non-catalyst** ingredient **C** for which you have already tested **C + A** and **C + B**.  It is OK if there was a reaction in those earlier tests.  Desert Paint Lab can work out the math.
 
1. In Desert Paint Lab, select ingredients as follows:
 
    1. **C**
 
    2. **A**
 
    3. **B**
 
1. Add the ingredients in your Pigment Lab _in exactly that order_.
 
1. Capture.
 
1. Record.
 

	
 
For clipped reactions, your **C** ingredient should be one that corrects for the clipped color.  Here are some suggested **C** ingredients for clipping correction:
 

	
 

	
 
Clip Color  | Clip Direction | Correction | Suggested "C" Ingredient
 
------------|----------------|------------|---------------------------
 
Red         | Low            | +Red       | Carrot (224) or Red Sand (144)
 
Red         | High           | -Red       | Silver Powder (16) or Toad Skin (48)
 
Green       | Low            | +Green     | Earth Light (240) or Copper (192)
 
Green       | Low            | +Green     | Falcon's Bait (240) or Copper (192)
 
Green       | High           | -Green     | Red Sand (16) or Silver Powder (16)
 
Blue        | Low            | +Blue      | Earth Light (224) or Copper (192)
 
Blue        | Low            | +Blue      | Falcon's Bait (224) or Copper (192)
 
Blue        | High           | -Blue      | Red Sand (24) or Clay (32) or Carrot (32) or Silver Powder (32)
 

	
 

	
 
In many cases, it may be easiest to go back and do these three-way tests after you have finished all of your other testing.
 

	
 
### Catalysts
 

	
 
For catalyst to catalyst reaction tests, follow the three-way instructions, as above.
 

	
 
### Finishing Up
 

	
 
When you're done testing your reactions, you can either use the built-in Pigment Lab simulator (`Window > Run Simulator`) to experiment with recipes, without dipping into your precious ingredient stocks.  Alternatively, you can export your reactions in PracticalPaint format.
 

	
 
## Generating Recipes
 

	
 
### What do all these settings do?
data/ingredients.txt
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// Desert Paint Lab Ingredients
 
// Name | Practical Paint Name | RGB values
 
// These should be kept in the order they show up on the paint bench
 

	
 
Cabbage Juice	| Cabbage	| 128, 64, 144
 
Carrot		| Carrot	| 224, 112, 32
 
Clay		| Clay		| 128, 96, 32
 
Dead Tongue	| DeadTongue	| 112, 64, 64
 
Toad Skin	| ToadSkin	| 48, 96, 48
 
Earth Light	| EarthLight	| 128, 240, 224
 
Falcons Bait	| FalconsBait	| 128, 240, 224
 
Red Sand	| RedSand	| 144, 16, 24
 
Lead		| Lead		| 80, 80, 96
 
Silver Powder	| Silver	| 16, 16, 32
 
Iron		| Iron		| 96, 48, 32
 
Copper		| Copper	| 64, 192, 192
 
Sulfur		| Sulfur	| catalyst
 
Potash		| Potash	| catalyst
 
Lime		| Lime		| catalyst
 
Saltpeter	| Saltpeter	| catalyst
data/template/ingredients.txt
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// Ingredients are in the form:
 
// Name | RGB values | cost | enabled (Y/N) | bulk/normal | max items per paint (1-20)
 
//
 
// It is recommended to only change the cost value
 
// It is not recommended to set many of the ingredients above 10 per paint
 

	
 
Cabbage		| 128, 64, 144   | 8      | Y | bulk    | 10
 
Carrot		| 224, 112, 32   | 8      | Y | bulk    | 10
 
Clay		| 128, 96, 32    | 10     | Y | bulk    | 20
 
DeadTongue	| 112, 64, 64    | 500    | Y | normal  | 4
 
ToadSkin	| 48, 96, 48     | 500    | Y | normal  | 4
 
EarthLight	| 128, 240, 224  | 10000  | Y | normal  | 4
 
FalconsBait	| 128, 240, 224  | 10000  | Y | normal  | 4
 
RedSand		| 144, 16, 24    | 4      | Y | bulk    | 20
 
Lead		| 80, 80, 96     | 50     | Y | normal  | 6
 
Silver		| 16, 16, 32     | 50     | Y | normal  | 6
 
Iron		| 96, 48, 32     | 30     | Y | normal  | 8
 
Copper		| 64, 192, 192   | 30     | Y | normal  | 8
 
Sulfur      | catalyst       | 15     | Y | normal  | 1
 
Potash      | catalyst       | 50     | Y | normal  | 1
 
Lime        | catalyst       | 20     | Y | normal  | 1
 
Saltpeter   | catalyst       | 10     | Y | normal  | 1
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