Changeset - 334157513064
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Jason Maltzen - 4 years ago 2019-11-08 21:35:30
jason@hiddenachievement.com
Change IsRed / IsGreen / IsBlue tests to be a little more tolerant of brighter pixels - was not detecting green clipped high correctly with the new brighter background texture.
1 file changed with 3 insertions and 3 deletions:
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ReactionRecorder.cs
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@@ -202,3 +202,3 @@ namespace DesertPaintLab
 
            {
 
                return (color.r > 0x9F) && (color.g < 0x62) && (color.b < 0x62);
 
                return (color.r > 0x9F) && (color.g < 0x70) && (color.b < 0x70);
 
            }
...
 
@@ -206,3 +206,3 @@ namespace DesertPaintLab
 
            {
 
                return (color.r < 0x62) && (color.g > 0x9F) && (color.b < 0x62);
 
                return (color.r < 0x70) && (color.g > 0x9F) && (color.b < 0x70);
 
            }
...
 
@@ -210,3 +210,3 @@ namespace DesertPaintLab
 
            {
 
                return (color.r < 0x62) && (color.g < 0x62) && (color.b > 0x9F);
 
                return (color.r < 0x70) && (color.g < 0x70) && (color.b > 0x9F);
 
            }
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