# Desert Paint Lab
This is a tool for players to record their [Pigment Laboratory](http://www.atitd.org/wiki/tale6/Pigment_Laboratory)
ingredient reactions in [A Tale in the Desert](http://www.atitd.com/). You can maintain multiple persistent player
profiles, each with their own reaction history.
Once you are done gathering all of your reactions, you can use the built-in simulator to figure out what your paint combinations
will do (`Window > Run Simulator`), or you can export a file to use with the
[PracticalPaint](http://www.atitd.org/wiki/tale6/File:PracticalPaint.zip) recipe finder.
This application should run under Mono on Mac, Linux, and Windows. If you are on Windows,
and do not have Mono installed, you can install [GTK# for .NET](http://www.mono-project.com/download/#download-win),
without the need for installing Mono.
# Tale 7
This application _has not yet been tested_ for Tale 7. However, I intend to give it a thorough testing,
once I get a Pigment Lab up. If you find any problems with it, before I get a chance to verify it, please [open an issue](https://bitbucket.org/Malkyne/desert-paint-lab/issues). Once I can verify that it is working properly, I will post
executables and an illustrated guide, for public consumption.
# For Developers
This application was developed using [MonoDevelop](http://www.monodevelop.com/), using the [Stetic GTK UI designer](http://www.monodevelop.com/documentation/stetic-gui-designer/).