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Location: ATITD-Tools/Desert-Paint-Lab/mac/build-mac-bundle.sh - annotation
c9ad5ae6640a
1.1 KiB
application/x-sh
Add a thread count for paint recipe generation to settings
1cc5b7a49ff3 1cc5b7a49ff3 3f17947ff066 3f17947ff066 1cc5b7a49ff3 1cc5b7a49ff3 3f17947ff066 1cc5b7a49ff3 3f17947ff066 3f17947ff066 3f17947ff066 3f17947ff066 3f17947ff066 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 71732f305328 1cc5b7a49ff3 7b2e8ac4935e 7b2e8ac4935e 1cc5b7a49ff3 1cc5b7a49ff3 3f17947ff066 | #!/bin/sh
if [ $# -ne 2 ]; then
echo "Usage: $0 <version> <build_name>"
exit 1
fi
VERSION=$1
BUILD_NAME=$2
if [ -d bin/DesertPaintLab.app ]; then
mkdir -p old
/bin/mv bin/DesertPaintLab.app old/DesertPaintLab.app.`/bin/date +"%Y%m%d%H%M%S"`
fi
/bin/mkdir -p bin/DesertPaintLab.app
/bin/mkdir -p bin/DesertPaintLab.app/Contents/MacOS
/bin/cp Info.plist bin/DesertPaintLab.app/Contents/Info.plist
/bin/cp launcher.sh bin/DesertPaintLab.app/Contents/MacOS
/bin/chmod 755 bin/DesertPaintLab.app/Contents/MacOS/launcher.sh
/bin/cp ../bin/Release/DesertPaintLab.exe bin/DesertPaintLab.app/Contents/MacOS/
/bin/mkdir -p bin/DesertPaintLab.app/Contents/Resources
/bin/cp -r ../data bin/DesertPaintLab.app/Contents/Resources/data
/usr/bin/defaults write `pwd`/bin/DesertPaintLab.app/Contents/Info.plist CFBundleShortVersionString ${VERSION}
/usr/bin/defaults write `pwd`/bin/DesertPaintLab.app/Contents/Info.plist CFBundleVersion ${VERSION}
# package up into a DMG
/usr/bin/hdiutil create -volname DesertPaintLab -srcfolder bin/ -ov -format UDIF -fs HFS+ ../publish/DesertPaintLab_${BUILD_NAME}.dmg
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