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Location: ATITD-Tools/Desert-Paint-Lab/DesertPaintLab.csproj - annotation

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <ProjectGuid>{1A885212-5FD2-4EBF-A98F-3EB1491A1CBB}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <RootNamespace>DesertPaintLab</RootNamespace>
    <AssemblyName>DesertPaintLab</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  </PropertyGroup>
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    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
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    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <PlatformTarget>x86</PlatformTarget>
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    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
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    <Reference Include="System.IO.Compression.FileSystem" />
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  <ItemGroup>
    <EmbeddedResource Include="gtk-gui\gui.stetic">
      <LogicalName>gui.stetic</LogicalName>
    </EmbeddedResource>
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  <ItemGroup>
    <Compile Include="gtk-gui\generated.cs" />
    <Compile Include="MainWindow.cs" />
    <Compile Include="Main.cs" />
    <Compile Include="AssemblyInfo.cs" />
    <Compile Include="PlayerProfile.cs" />
    <Compile Include="FirstRunDialog.cs" />
    <Compile Include="SelectProfileDialog.cs" />
    <Compile Include="NewProfileDialog.cs" />
    <Compile Include="PaintSwatch.cs" />
    <Compile Include="Palette.cs" />
    <Compile Include="PaintColor.cs" />
    <Compile Include="Reaction.cs" />
    <Compile Include="ReagentManager.cs" />
    <Compile Include="Reagent.cs" />
    <Compile Include="gtk-gui\MainWindow.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.FirstRunDialog.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.SelectProfileDialog.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.NewProfileDialog.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.PaintSwatch.cs" />
    <Compile Include="ScreenCheckDialog.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.ScreenCheckDialog.cs" />
    <Compile Include="FileUtils.cs" />
    <Compile Include="PaintRecipe.cs" />
    <Compile Include="ReactionRecorder.cs" />
    <Compile Include="ReactionStatusWindow.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.ReactionStatusWindow.cs" />
    <Compile Include="ReactionSet.cs" />
    <Compile Include="RecipeGenerator.cs" />
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    <Compile Include="gtk-gui\DesertPaintLab.ReagentWindow.cs" />
    <Compile Include="RecipeSearchNode.cs" />
    <Compile Include="Settings.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.CaptureView.cs" />
    <Compile Include="UI\CaptureView.cs" />
    <Compile Include="UI\RecipeGeneratorView.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.RecipeGeneratorView.cs" />
    <Compile Include="UI\SimulatorView.cs" />
    <Compile Include="gtk-gui\DesertPaintLab.SimulatorView.cs" />
    <Compile Include="StatusUpdateEventArgs.cs" />
    <Compile Include="AppSettings.cs" />
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  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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      <Properties>
        <Policies>
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  <ItemGroup>
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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  <ItemGroup>
    <Folder Include="UI\" />
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</Project>