Files
@ 787f2aabbded
Branch filter:
Location: ATITD-Tools/Desert-Paint-Lab/ReactionRecorder.cs - annotation
787f2aabbded
27.0 KiB
text/x-csharp
Update search for paint lab interface: check for 4 corners and left/right line of solid portion of the color area, fix papyrus texture check for new brighter papyrus texture.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 | 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 991c95f4da74 f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb 41381c24d35a 41381c24d35a 41381c24d35a 5d0a31247a93 f28757bb21cb 41381c24d35a f2fafa9734f5 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a d792b40d3ef9 d792b40d3ef9 41381c24d35a 41381c24d35a 41381c24d35a 991c95f4da74 41381c24d35a 991c95f4da74 532e5f429c0f 532e5f429c0f 532e5f429c0f 41381c24d35a 41381c24d35a 532e5f429c0f 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 41381c24d35a 991c95f4da74 991c95f4da74 41381c24d35a 991c95f4da74 41381c24d35a 991c95f4da74 991c95f4da74 991c95f4da74 41381c24d35a 41381c24d35a 41381c24d35a 991c95f4da74 991c95f4da74 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 991c95f4da74 f28757bb21cb f28757bb21cb f28757bb21cb f2fafa9734f5 787f2aabbded f2fafa9734f5 787f2aabbded f2fafa9734f5 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded f28757bb21cb f28757bb21cb 991c95f4da74 f28757bb21cb 991c95f4da74 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 2040107278aa 2040107278aa 991c95f4da74 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 991c95f4da74 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 991c95f4da74 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 991c95f4da74 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 5d0a31247a93 eee2a6a0c86b eee2a6a0c86b f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 5d0a31247a93 eee2a6a0c86b eee2a6a0c86b eee2a6a0c86b eee2a6a0c86b 5d0a31247a93 eee2a6a0c86b eee2a6a0c86b eee2a6a0c86b 5d0a31247a93 eee2a6a0c86b eee2a6a0c86b f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 eee2a6a0c86b f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 991c95f4da74 f2fafa9734f5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 f2fafa9734f5 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded 787f2aabbded f2fafa9734f5 991c95f4da74 991c95f4da74 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 f2fafa9734f5 e940c165aae5 e940c165aae5 e940c165aae5 787f2aabbded e940c165aae5 be9989c2c66e f2fafa9734f5 eee2a6a0c86b be9989c2c66e eee2a6a0c86b 991c95f4da74 f2fafa9734f5 f2fafa9734f5 be9989c2c66e be9989c2c66e e940c165aae5 e940c165aae5 e940c165aae5 be9989c2c66e e940c165aae5 be9989c2c66e be9989c2c66e e940c165aae5 be9989c2c66e e940c165aae5 e940c165aae5 e940c165aae5 be9989c2c66e be9989c2c66e be9989c2c66e f2fafa9734f5 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 991c95f4da74 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 f2fafa9734f5 f2fafa9734f5 5d0a31247a93 5d0a31247a93 5d0a31247a93 e940c165aae5 e940c165aae5 532e5f429c0f 532e5f429c0f e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 787f2aabbded e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 41381c24d35a e940c165aae5 41381c24d35a 41381c24d35a 41381c24d35a e940c165aae5 e940c165aae5 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a e940c165aae5 41381c24d35a e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 41381c24d35a e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 532e5f429c0f 532e5f429c0f 41381c24d35a 2040107278aa 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a d792b40d3ef9 d792b40d3ef9 41381c24d35a 41381c24d35a e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 e940c165aae5 532e5f429c0f 532e5f429c0f 41381c24d35a f28757bb21cb 41381c24d35a f28757bb21cb 41381c24d35a e940c165aae5 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a 41381c24d35a e940c165aae5 41381c24d35a e940c165aae5 f28757bb21cb 41381c24d35a f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb 991c95f4da74 f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb 41381c24d35a 41381c24d35a f28757bb21cb f28757bb21cb 41381c24d35a f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb 41381c24d35a 41381c24d35a f28757bb21cb f28757bb21cb 41381c24d35a 41381c24d35a f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb 41381c24d35a 41381c24d35a f28757bb21cb f28757bb21cb 41381c24d35a f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb | /*
* Copyright (c) 2015, Jason Maltzen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
using System;
using System.IO;
namespace DesertPaintLab
{
// ReactionRecorder - business logic for recording paint reactions
public class ReactionRecorder
{
public delegate void CaptureProgressHandler(int x, int y);
public CaptureProgressHandler OnCaptureProgress;
const int COLOR_TOLERANCE = 3;
const InterfaceSize DEFAULT_INTERFACE_SIZE = InterfaceSize.Small;
// Swatch is 301x20 solid color, 1px darker left/top, 1px black outer left/top, 1px light right/bottom, 1px bright right/bottom
// top-right and bottom-left are bright instead of black
// Color bars are 4x302 solid color, 2px border on all sides (darker left/top, lighter bottom/right
public static readonly int[] SWATCH_HEIGHT =
{
24, // tiny
24, // small
24, // medium
24, // large
24 // huge
};
public static readonly int[] SWATCH_WIDTH =
{
260, // tiny
260, // small
260, // medium
274, // large
304 // huge
};
public static readonly int[] COLOR_BAR_WIDTH =
{
306, // tiny
306, // small
306, // medium
320, // large
350 // huge
};
public static readonly int[] RED_BAR_SPACING =
{
32, // tiny
32, // small
32, // medium
32, // large
32 // huge
};
public static readonly int[] GREEN_BAR_SPACING =
{
42, // tiny
42, // small
42, // medium
42, // large
42 // huge
};
public static readonly int[] BLUE_BAR_SPACING =
{
52, // tiny
52, // small
52, // medium
52, // large
52 // huge
};
// width to test on ends of swatch (10% on either end)
public static readonly int[] SWATCH_TEST_WIDTH =
{
26, // tiny
26, // small
26, // medium
28, // large
31 // huge
};
int swatchHeight = SWATCH_HEIGHT[(int)DEFAULT_INTERFACE_SIZE];
int swatchWidth = SWATCH_WIDTH[(int)DEFAULT_INTERFACE_SIZE];
int swatchTestWidth = SWATCH_TEST_WIDTH[(int)DEFAULT_INTERFACE_SIZE];
int colorBarWidth = COLOR_BAR_WIDTH[(int)DEFAULT_INTERFACE_SIZE];
int redBarSpacing = RED_BAR_SPACING[(int)DEFAULT_INTERFACE_SIZE];
int greenBarSpacing = GREEN_BAR_SPACING[(int)DEFAULT_INTERFACE_SIZE];
int blueBarSpacing = BLUE_BAR_SPACING[(int)DEFAULT_INTERFACE_SIZE];
public int SwatchHeight { get { return swatchHeight; } }
public int SwatchWidth { get { return swatchWidth; } }
public int ColorBarWidth { get { return colorBarWidth; } }
public int RedBarSpacing { get { return redBarSpacing; } }
public int GreenBarSpacing { get { return greenBarSpacing; } }
public int BlueBarSpacing { get { return blueBarSpacing; } }
// Current Status
public bool IsCaptured { get; private set; }
public int X { get; private set; }
public int Y { get; private set; }
public int ScreenWidth { get; private set; }
public int ScreenHeight { get; private set; }
private PaintColor _recordedColor = new PaintColor();
public PaintColor RecordedColor { get { return _recordedColor; } private set { _recordedColor.Set(value); } }
public int RedBarX { get; private set; }
public int RedBarY { get; private set; }
int pixelMultiplier = 1;
InterfaceSize interfaceSize;
bool firstRun = true;
int lastSwatchX = -1;
int lastSwatchY = -1;
public int SwatchX { get { return lastSwatchX; } }
public int SwatchY { get { return lastSwatchY; } }
private static ReactionRecorder _instance;
public static ReactionRecorder Instance
{
get {
if (_instance == null)
{
_instance = new ReactionRecorder();
}
return _instance;
}
}
public StreamWriter Log { get; set; }
private void WriteLog(string format, params object[] args)
{
if (Log != null)
{
Log.WriteLine(format, args);
}
}
public delegate void ReactionRecordedHandler(Reagent reagent1, Reagent reagent2, Reaction reaction);
public ReactionRecordedHandler OnReactionRecorded;
public ReactionRecorder()
{
pixelMultiplier = 1;
interfaceSize = DEFAULT_INTERFACE_SIZE;
swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
}
public ReactionRecorder(int pixelMultiplier)
{
this.pixelMultiplier = pixelMultiplier;
this.interfaceSize = DEFAULT_INTERFACE_SIZE;
swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
}
public ReactionRecorder(int pixelMultiplier, InterfaceSize interfaceSize)
{
this.pixelMultiplier = pixelMultiplier;
this.interfaceSize = interfaceSize;
swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
}
private static bool IsPapyTexture(byte r, byte g, byte b)
{
// red between 208 and 244
// 240 and 255
// green between 192 and 237
// 223 and 248
// blue between 145 and 205
// 178 and 228
//return ((r > 0xD0) && (g >= 0xC0) && (b >= 0x91)) &&
// ((r < 0xF4) && (g <= 0xED) && (b <= 0xCD));
return ((r >= 0xF0) && (r <= 0xFF) && (g >= 0xDF) && (g <= 0xF8) && (b >= 0xB2) && (b <= 0xE4));
}
public void SetPixelMultiplier(int pixelMultiplier)
{
this.pixelMultiplier = pixelMultiplier;
swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
}
public void SetInterfaceSize(InterfaceSize interfaceSize)
{
this.interfaceSize = interfaceSize;
swatchHeight = SWATCH_HEIGHT[(int)interfaceSize] * pixelMultiplier;
swatchWidth = SWATCH_WIDTH[(int)interfaceSize] * pixelMultiplier;
colorBarWidth = COLOR_BAR_WIDTH[(int)interfaceSize] * pixelMultiplier;
redBarSpacing = RED_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
greenBarSpacing = GREEN_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
blueBarSpacing = BLUE_BAR_SPACING[(int)interfaceSize] * pixelMultiplier;
swatchTestWidth = SWATCH_TEST_WIDTH[(int)interfaceSize] * pixelMultiplier;
}
unsafe private void ColorAt(byte *pixBytes, int x, int y, int stride, out byte r, out byte g, out byte b)
{
int pixelStart = (y * stride) + (x * 3);
r = pixBytes[pixelStart];
g = pixBytes[pixelStart + 1];
b = pixBytes[pixelStart + 2];
}
private bool IsDarkPixel(int r, int g, int b)
{
return ((r < 0x46) && (g < 0x46) && (b < 0x47));
}
private bool IsColorMatch(byte test_r, byte test_g, byte test_b, byte target_r, byte target_g, byte target_b)
{
return ((Math.Abs(test_r - target_r) <= COLOR_TOLERANCE) &&
(Math.Abs(test_g - target_g) <= COLOR_TOLERANCE) &&
(Math.Abs(test_b - target_b) <= COLOR_TOLERANCE));
}
unsafe private bool IsPossibleSwatchSlice(byte* pixBytes, int x, int y, int stride)
{
int testPixelStart = (y * stride) + (x * 3);
byte r = pixBytes[testPixelStart];
byte g = pixBytes[testPixelStart+1];
byte b = pixBytes[testPixelStart+2];
bool isDarkPixel = false;
//bool isPapyAbove = false;
//bool isPapyBelow = false;
// 1.) Check if the top pixel is a dark pixel.
isDarkPixel = IsDarkPixel(r, g, b); // ((r < 0x46) && (g < 0x46) && (b < 0x46));
//// 2.) Check the pixel above it to see if it's from the papy texture.
//int otherPixelStart = testPixelStart - stride;
//isPapyAbove = ((otherPixelStart >= 0) &&
// IsPapyTexture(pixBytes[otherPixelStart++], pixBytes[otherPixelStart++], pixBytes[otherPixelStart]));
//// 3.) Check the pixel below where the swatch should be to see if it's also from the papy texture.
//otherPixelStart = testPixelStart + (stride * swatchHeight);
//isPapyBelow = (IsPapyTexture(pixBytes[otherPixelStart++], pixBytes[otherPixelStart++], pixBytes[otherPixelStart]));
//bool result = isDarkPixel && isPapyAbove && isPapyBelow;
bool result = isDarkPixel;
// grab the swatch color
int swatchColorStart = testPixelStart + (2 * pixelMultiplier * stride); // 2 rows below the test pixel, skipping the faded color
r = pixBytes[swatchColorStart];
g = pixBytes[swatchColorStart+1];
b = pixBytes[swatchColorStart+2];
// scan the column from 2 below the top to 2 above the bottom to ensure the color matches
for (int i = (2*pixelMultiplier); result && (i < swatchHeight-(2*pixelMultiplier)); ++i)
{
int otherPixelStart = testPixelStart + (stride * i);
result &= IsColorMatch(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2], r, g, b);
}
if (!result)
{
WriteLog("Swatch slice at {0}, {1} failed to match", x, y);
}
return result;
}
unsafe private bool IsPossibleSwatchUpperLeft(byte* pixBytes, int x, int y, int stride)
{
int testPixelStart = (y * stride) + (x * 3);
if (testPixelStart < stride)
{
return false;
}
bool result = true;
int solidUpperLeft = testPixelStart + (2 * y * stride) + (2 * x * 3);
int solidLowerLeft = testPixelStart + ((swatchHeight - 4) * stride);
int solidUpperRight = testPixelStart + ((swatchWidth - 4) * 3);
int solidLowerRight = solidLowerLeft + ((swatchWidth - 4) * 3);
byte swatch_r = pixBytes[solidUpperLeft];
byte swatch_g = pixBytes[solidUpperLeft + 1];
byte swatch_b = pixBytes[solidUpperLeft + 2];
// Check the other 3 corners of the swatch size for color match
result &= IsColorMatch(swatch_r, swatch_r, swatch_r, pixBytes[solidUpperRight], pixBytes[solidUpperRight + 1], pixBytes[solidUpperRight + 2]);
result &= IsColorMatch(swatch_r, swatch_r, swatch_r, pixBytes[solidLowerLeft], pixBytes[solidLowerLeft + 1], pixBytes[solidLowerLeft + 2]);
result &= IsColorMatch(swatch_r, swatch_r, swatch_r, pixBytes[solidLowerRight], pixBytes[solidLowerRight + 1], pixBytes[solidLowerRight + 2]);
if (!result)
{
return false;
}
// scan down the right and left sides
for (int yOff = 1; yOff < (swatchHeight - 5); ++yOff)
{
int testPixel = solidUpperLeft + (yOff * stride);
result &= IsColorMatch(swatch_r, swatch_r, swatch_r, pixBytes[testPixel], pixBytes[testPixel + 1], pixBytes[testPixel + 2]);
testPixel += ((swatchWidth - 1) * (x + 3));
result &= IsColorMatch(swatch_r, swatch_r, swatch_r, pixBytes[testPixel], pixBytes[testPixel + 1], pixBytes[testPixel + 2]);
}
if (!result)
{
WriteLog("Failed to find left edge for potential swatch of color {2}, {3}, {4} at {0}, {1}", x, y, swatch_r, swatch_g, swatch_b);
return false;
}
// test the left edge for dark pixels
int i = 0;
for (i = 0; result && (i < swatchHeight-pixelMultiplier); ++i)
{
int otherPixelStart = testPixelStart + (stride * i);
result &= IsDarkPixel(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2]);
}
if (!result)
{
// No dark border on the left side
WriteLog("Failed to find left border for potential swatch of color {2}, {3}, {4} at {0}, {1}", x, y, swatch_r, swatch_g, swatch_b);
return false;
}
// test the dark top border and for papyrus above and below the swatch
bool borderError = false;
int papyErrorCount = 0;
for (i = 0; result && (i < swatchWidth); ++i)
{
int otherPixelStart = testPixelStart + (3 * i);
bool isBorder = IsDarkPixel(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2]);
result &= isBorder;
if (!isBorder)
{
borderError = true;
}
if (otherPixelStart >= stride)
{
otherPixelStart = otherPixelStart - stride;
papyErrorCount += (IsPapyTexture(pixBytes[otherPixelStart], pixBytes[otherPixelStart + 1], pixBytes[otherPixelStart + 2]) ? 0 : 1);
}
else
{
papyErrorCount++;
}
// Checking along the bottom of the swatch -
otherPixelStart = testPixelStart + (stride * swatchHeight) + (3 * i);
papyErrorCount += (IsPapyTexture(pixBytes[otherPixelStart], pixBytes[otherPixelStart+1], pixBytes[otherPixelStart+2]) ? 0 : 1);
}
result &= (papyErrorCount < (swatchWidth / 20)); // allow up to 5% error rate checking for papy texture, because this seems to be inconsistent
if (!result && ((i > (swatchWidth*0.8)) || (papyErrorCount >= (swatchWidth/20))))
{
if (!borderError && (papyErrorCount < swatchWidth))
{
WriteLog("Found a potential swatch candidate of width {0} at {1},{2} that had {3} failures matching papyrus texture", i, x, y, papyErrorCount);
}
}
return result;
}
unsafe private bool TestPosition(int x, int y, byte* pixBytes, int screenshotWidth, int screenshotHeight, int stride, ref PaintColor reactedColor, ref int redPixelStart)
{
byte pixel_r, pixel_g, pixel_b;
int pixelStart, otherPixelStart;
bool colorMatch = true;
// Look for the color swatch.
pixelStart = (y * stride) + (x * 3);
pixel_r = pixBytes[pixelStart];
pixel_g = pixBytes[pixelStart + 1];
pixel_b = pixBytes[pixelStart + 2];
// Check 4 corners of solid area and left/right solid bar areas
bool foundSwatch = IsPossibleSwatchUpperLeft(pixBytes, x, y, stride); // ((pixel_r < 0x46) && (pixel_g < 0x46) && (pixel_b < 0x46));
if (foundSwatch)
{
int borderXOffset = 0;
for (borderXOffset = (2 * pixelMultiplier); foundSwatch && (borderXOffset < swatchTestWidth); ++borderXOffset)
{
foundSwatch &= IsPossibleSwatchSlice(pixBytes, x + borderXOffset, y, stride);
foundSwatch &= IsPossibleSwatchSlice(pixBytes, x + swatchWidth - borderXOffset, y, stride);
}
}
if (foundSwatch)
{
// found a swatch with an appropriate dark top border with papyrus texture above it and papyrus a jump below it
// 4.) Scan the left border of the potential swatch
// location.
colorMatch = true;
for (int i = 2; i < swatchHeight - (2 * pixelMultiplier); ++i)
{
otherPixelStart = pixelStart + (stride * i);
if (!IsColorMatch(pixel_r, pixel_g, pixel_b, pixBytes[otherPixelStart], pixBytes[otherPixelStart + 1], pixBytes[otherPixelStart + 2]))
{
colorMatch = false;
break;
}
}
if (colorMatch)
{
// WE FOUND THE SWATCH!
// Now we know where the color bars are.
redPixelStart = pixelStart + (redBarSpacing * stride);
int redPixel = redPixelStart;
int redPixelCount = 0;
while ((pixBytes[redPixel] > 0x9F) &&
(pixBytes[redPixel + 1] < 0x62) &&
(pixBytes[redPixel + 2] < 0x62))
{
redPixelCount++;
// pixBytes[redPixel] = 0x00;
// pixBytes[redPixel + 1] = 0xFF;
// pixBytes[redPixel + 2] = 0xFF;
redPixel += 3;
}
WriteLog("Color {0}, {1}, {2} is no longer red at {3},{4}", pixBytes[redPixel], pixBytes[redPixel + 1], pixBytes[redPixel + 2], (redPixel % stride)/3, redPixel / stride);
reactedColor.Red = (byte)Math.Round((float)redPixelCount * 255f / (float)colorBarWidth);
int greenPixelStart = pixelStart + (greenBarSpacing * stride);
int greenPixelCount = 0;
while ((pixBytes[greenPixelStart] < 0x62) &&
(pixBytes[greenPixelStart + 1] > 0x9F) &&
(pixBytes[greenPixelStart + 2] < 0x62))
{
greenPixelCount++;
// pixBytes[greenPixelStart] = 0x00;
// pixBytes[greenPixelStart + 1] = 0xFF;
// pixBytes[greenPixelStart + 2] = 0xFF;
greenPixelStart += 3;
}
WriteLog("Color {0}, {1}, {2} is no longer green at pixel offset {3},{4}", pixBytes[greenPixelStart], pixBytes[greenPixelStart + 1], pixBytes[greenPixelStart + 2], (greenPixelStart % stride)/3, greenPixelStart / stride);
reactedColor.Green = (byte)Math.Round((float)greenPixelCount * 255f / (float)colorBarWidth);
int bluePixelStart = pixelStart + (blueBarSpacing * stride);
int bluePixelCount = 0;
while ((pixBytes[bluePixelStart] < 0x62) &&
(pixBytes[bluePixelStart + 1] < 0x62) &&
(pixBytes[bluePixelStart + 2] > 0x9F))
{
bluePixelCount++;
// pixBytes[bluePixelStart] = 0x00;
// pixBytes[bluePixelStart + 1] = 0xFF;
// pixBytes[bluePixelStart + 2] = 0xFF;
bluePixelStart += 3;
}
WriteLog("Color {0}, {1}, {2} is no longer blue at pixel offset {3},{4}", pixBytes[bluePixelStart], pixBytes[bluePixelStart + 1], pixBytes[bluePixelStart + 2], (bluePixelStart % stride)/3, bluePixelStart / stride);
reactedColor.Blue = (byte)Math.Round((float)bluePixelCount * 255f / (float)colorBarWidth);
WriteLog("Found the color swatch at {0}, {1}. Color={2} Red={3}px Green={4}px Blue={5}px", x, y, reactedColor, redPixelCount, greenPixelCount, bluePixelCount);
return true;
}
}
return false;
}
unsafe public bool CaptureReaction(byte* pixBytes, int screenshotWidth, int screenshotHeight, int stride)
{
PaintColor reactedColor = new PaintColor();
int redPixelStart = 0;
ScreenWidth = screenshotWidth;
ScreenHeight = screenshotHeight;
IsCaptured = false;
_recordedColor.Clear();
IsCaptured = false;
if (!firstRun)
{
// If this is not the first run, let's check the last location, to see if the UI is still there.
if (TestPosition(lastSwatchX, lastSwatchY, pixBytes, screenshotWidth, screenshotHeight, stride, ref reactedColor, ref redPixelStart))
{
IsCaptured = true;
RedBarX = (redPixelStart % stride) / 3;
RedBarY = redPixelStart / stride;
RecordedColor = reactedColor;
return true;
}
else
{
firstRun = true;
}
}
for (X = 0; X < screenshotWidth - colorBarWidth; ++X)
{
for (int Y = 0; Y < (screenshotHeight - (blueBarSpacing + 10) /*53*/); ++Y)
{
if (TestPosition(X, Y, pixBytes, screenshotWidth, screenshotHeight, stride, ref reactedColor, ref redPixelStart))
{
RedBarX = (redPixelStart % stride) / 3;
RedBarY = redPixelStart / stride;
RecordedColor = reactedColor;
lastSwatchX = X;
lastSwatchY = Y;
firstRun = false;
IsCaptured = true;
return true;
}
OnCaptureProgress?.Invoke(X, Y);
}
}
return false;
}
public bool RecordReaction(PlayerProfile profile, PaintColor expectedColor, PaintColor reactedColor, Reagent[] reagents)
{
bool saved = false;
int r, g, b;
if (reagents[2] != null)
{
// A 3-reagent reaction.
Reaction reaction1 = profile.FindReaction(reagents[0], reagents[1]);
Reaction reaction2 = profile.FindReaction(reagents[0], reagents[2]);
Reaction reaction3 = profile.FindReaction(reagents[1], reagents[2]);
r = reactedColor.Red - expectedColor.Red;
g = reactedColor.Green - expectedColor.Green;
b = reactedColor.Blue - expectedColor.Blue;
if (reaction2 == null)
{
r = r - reaction1.Red - reaction3.Red;
g = g - reaction1.Green - reaction3.Green;
b = b - reaction1.Blue - reaction3.Blue;
Reaction reaction = new Reaction(r, g, b);
profile.SetReaction(reagents[0], reagents[2], reaction);
profile.Save();
saved = true;
OnReactionRecorded?.Invoke(reagents[0], reagents[2], reaction);
}
else if (reaction3 == null)
{
r = r - reaction1.Red - reaction2.Red;
g = g - reaction1.Green - reaction2.Green;
b = b - reaction1.Blue - reaction2.Blue;
Reaction reaction = new Reaction(r, g, b);
profile.SetReaction(reagents[1], reagents[2], reaction);
profile.Save();
saved = true;
OnReactionRecorded?.Invoke(reagents[1], reagents[2], reaction);
}
}
else if ((reagents[0] != null) && (reagents[1] != null))
{
// A 2-reagent reaction.
r = reactedColor.Red - expectedColor.Red;
g = reactedColor.Green - expectedColor.Green;
b = reactedColor.Blue - expectedColor.Blue;
Reaction reaction = new Reaction(r, g, b);
profile.SetReaction(reagents[0], reagents[1], reaction);
profile.Save();
saved = true;
OnReactionRecorded?.Invoke(reagents[0], reagents[1], reaction);
}
return saved;
}
}
}
|