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Location: ATITD-Tools/Desert-Paint-Lab/mac/Info.plist - annotation
71732f305328
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Pre-allocate a bunch of map entries, given that we know there are a fixed set of colors. Use fixed arrays in places where maps/sets were excessive. Switch away from using Gtk.Application.Invoke, which leaks a bunch of memory.
f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb f28757bb21cb | <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>launcher.sh</string>
<key>CFBundleIconFile</key>
<string>DesertPaintLab.icns</string>
<key>CFBundleIdentifier</key>
<string>org.malkyne.desert-paint-lab</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>Desert Paint Lab</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.7.4</string>
<key>CFBundleSignature</key>
<string>xmmd</string>
<key>CFBundleVersion</key>
<string>1.7.4</string>
<key>NSAppleScriptEnabled</key>
<string>NO</string>
</dict>
</plist>
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