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Location: ATITD-Tools/Desert-Paint-Lab/mac/build-mac-bundle.sh - annotation
5d0a31247a93
1.1 KiB
application/x-sh
Refactor UI classes to be separate views instead of separate windows. Add a checkbox to switch to generating recipes for ribbons instead of paint.
1cc5b7a49ff3 1cc5b7a49ff3 3f17947ff066 3f17947ff066 1cc5b7a49ff3 1cc5b7a49ff3 3f17947ff066 1cc5b7a49ff3 3f17947ff066 3f17947ff066 3f17947ff066 3f17947ff066 3f17947ff066 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 1cc5b7a49ff3 71732f305328 1cc5b7a49ff3 7b2e8ac4935e 7b2e8ac4935e 1cc5b7a49ff3 1cc5b7a49ff3 3f17947ff066 | #!/bin/sh
if [ $# -ne 2 ]; then
echo "Usage: $0 <version> <build_name>"
exit 1
fi
VERSION=$1
BUILD_NAME=$2
if [ -d bin/DesertPaintLab.app ]; then
mkdir -p old
/bin/mv bin/DesertPaintLab.app old/DesertPaintLab.app.`/bin/date +"%Y%m%d%H%M%S"`
fi
/bin/mkdir -p bin/DesertPaintLab.app
/bin/mkdir -p bin/DesertPaintLab.app/Contents/MacOS
/bin/cp Info.plist bin/DesertPaintLab.app/Contents/Info.plist
/bin/cp launcher.sh bin/DesertPaintLab.app/Contents/MacOS
/bin/chmod 755 bin/DesertPaintLab.app/Contents/MacOS/launcher.sh
/bin/cp ../bin/Release/DesertPaintLab.exe bin/DesertPaintLab.app/Contents/MacOS/
/bin/mkdir -p bin/DesertPaintLab.app/Contents/Resources
/bin/cp -r ../data bin/DesertPaintLab.app/Contents/Resources/data
/usr/bin/defaults write `pwd`/bin/DesertPaintLab.app/Contents/Info.plist CFBundleShortVersionString ${VERSION}
/usr/bin/defaults write `pwd`/bin/DesertPaintLab.app/Contents/Info.plist CFBundleVersion ${VERSION}
# package up into a DMG
/usr/bin/hdiutil create -volname DesertPaintLab -srcfolder bin/ -ov -format UDIF -fs HFS+ ../publish/DesertPaintLab_${BUILD_NAME}.dmg
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