Files
@ 5d0a31247a93
Branch filter:
Location: ATITD-Tools/Desert-Paint-Lab/PaintColor.cs - annotation
5d0a31247a93
2.1 KiB
text/x-csharp
Refactor UI classes to be separate views instead of separate windows. Add a checkbox to switch to generating recipes for ribbons instead of paint.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 | b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa 2040107278aa b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 | using System;
namespace DesertPaintLab
{
public class PaintColor
{
byte red;
byte green;
byte blue;
string name;
public byte Red
{
get
{
return red;
}
set
{
red = value;
}
}
public byte Blue
{
get
{
return blue;
}
set
{
blue = value;
}
}
public byte Green
{
get
{
return green;
}
set
{
green = value;
}
}
public string Name
{
get
{
return name;
}
set
{
name = value;
}
}
public PaintColor()
{
name = "Undefined";
red = 0;
green = 0;
blue = 0;
}
public PaintColor(string name, string hexRed, string hexGreen, string hexBlue)
{
this.name = name;
red = (byte)System.Int32.Parse(hexRed,
System.Globalization.NumberStyles.AllowHexSpecifier);
green = (byte)System.Int32.Parse(hexGreen,
System.Globalization.NumberStyles.AllowHexSpecifier);
blue = (byte)System.Int32.Parse(hexBlue,
System.Globalization.NumberStyles.AllowHexSpecifier);
}
public PaintColor(byte red, byte green, byte blue)
{
name = "Undefined";
this.red = red;
this.green = green;
this.blue = blue;
}
public PaintColor(PaintColor other)
{
name = other.name;
red = other.red;
green = other.green;
blue = other.blue;
}
public int GetDistanceSquared(PaintColor otherColor)
{
return (int)(Math.Pow(this.red - otherColor.red, 2) +
Math.Pow(this.green - otherColor.green, 2) +
Math.Pow(this.blue - otherColor.blue, 2));
}
public void Clear()
{
red = 0;
green = 0;
blue = 0;
}
public void Set(PaintColor other)
{
this.red = other.red;
this.green = other.green;
this.blue = other.blue;
this.name = other.name;
}
public override string ToString()
{
return "[" + name + ", " + red + ", " + green + ", " + blue + "]";
}
}
}
|