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@ 2040107278aa
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Location: ATITD-Tools/Desert-Paint-Lab/PaintSwatch.cs - annotation
2040107278aa
970 B
text/x-csharp
Fixes #8 #9 #6 #3 : Order of ingredients should now match the paint bench. Basic brute-force recipe generation implementation. Fixed rounding error on the simulator. Give feedback when using the simulator if reactions are missing. Also: adds an interface for modifying ingredient settings for recipe generation, adds a help option to view missing recorded reactions
b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 b9934660c784 721656f9e923 b9934660c784 b9934660c784 b9934660c784 | using System;
namespace DesertPaintLab
{
[System.ComponentModel.ToolboxItem(true)]
public partial class PaintSwatch : Gtk.Bin
{
PaintColor color;
public PaintColor Color
{
get
{
return color;
}
set
{
color.Red = value.Red;
color.Green = value.Green;
color.Blue = value.Blue;
colorBox.ModifyBg(Gtk.StateType.Normal, new Gdk.Color(color.Red, color.Green, color.Blue));
rgbLabel.Text = color.Red.ToString() + ", " +
color.Green.ToString() + ", " +
color.Blue.ToString();
colorNameLabel.Text = Palette.FindNearest(color);
}
}
public PaintSwatch ()
{
color = new PaintColor();
this.Build ();
}
public void Clear()
{
color.Clear();
colorBox.ModifyBg(Gtk.StateType.Normal, new Gdk.Color(color.Red, color.Green, color.Blue));
rgbLabel.Text = "???, ???, ???";
colorNameLabel.Text = "Unknown";
}
}
}
|