Changeset - d7b40cfbe0f3
[Not reviewed]
Tess Snider (Malkyne) - 3 years ago 2021-07-21 09:24:41
this@malkyne.org
Analyzing a Mixture should no longer cause the Pending Tests lists to
scroll down a little, for no reason.
2 files changed with 24 insertions and 13 deletions:
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Models/ReactionTest.cs
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...
 
@@ -127,179 +127,180 @@ namespace DesertPaintCodex.Models
 
        public ReactionTest(Reagent reagent1, Reagent reagent2, Reaction? reaction, ClipType clipType, bool isStub = false)
 
        {
 
            Reagent1 = reagent1;
 
            Reagent2 = reagent2;
 
            IsAllCatalysts = reagent1.IsCatalyst && reagent2.IsCatalyst;
 
            Clipped = clipType;
 
            Reaction = reaction;
 
            State = (reaction != null) ? TestState.Saved :
 
                (clipType == ClipType.None) ? TestState.Untested : TestState.ClippedResult;
 
            _recipe.AddReagent(reagent1.Name);
 
            _recipe.AddReagent(reagent2.Name);
 
            IsStub = isStub;
 
            UpdateHypotheticalColor();
 
        }
 

	
 
        
 
        #region Actions
 
        public async Task StartScan()
 
        {
 
            Clipped = ClipType.None;
 
            ScanProgress = 0;
 
            Reaction = null;
 
            BadReaction = null;
 
            State = TestState.Scanning;
 
            bool foundLab = await ReactionScannerService.Instance.CaptureReactionAsync(this);
 
            if (foundLab)
 
            {
 
                ObservedColor = ReactionScannerService.Instance.RecordedColor;
 
                if (_observedColor != null)
 
                {
 
                    Clipped = _observedColor.Red switch
 
                        {
 
                            0   => ClipType.RedLow,
 
                            255 => ClipType.RedHigh,
 
                            _   => ClipType.None
 
                        }
 
                        | _observedColor.Green switch
 
                        {
 
                            0   => ClipType.GreenLow,
 
                            255 => ClipType.GreenHigh,
 
                            _   => ClipType.None
 
                        }
 
                        | _observedColor.Blue switch
 
                        {
 
                            0   => ClipType.BlueLow,
 
                            255 => ClipType.BlueHigh,
 
                            _   => ClipType.None
 
                        };
 

	
 
                    if (Clipped == ClipType.None)
 
                    {
 
                        State = TestState.GoodResult;
 
                        Reaction = CalculateReaction();
 
                    }
 
                    else
 
                    {
 
                        State = TestState.ClippedResult;
 
                        BadReaction = CalculateReaction();
 
                    }
 
                    
 
                    PlayerProfile? profile = ProfileManager.CurrentProfile;
 
                    profile?.SetPairClipStatus(Reagent1, Reagent2, Clipped);
 
                }
 
            }
 
            else
 
            {
 
                Debug.WriteLine("ERROR: Lab UI not found.");
 
                State = TestState.LabNotFound;
 
            }
 
        }
 

	
 
        public void CancelScan()
 
        {
 
            ReactionScannerService.Instance.CancelScan();
 
            State = TestState.Untested;
 
        }
 

	
 
        public void MarkInert()
 
        {
 
            Reaction = new Reaction(0, 0, 0);
 
            State = TestState.GoodResult;
 
        }
 

	
 
        public void ClearReaction()
 
        {
 
            PlayerProfile? profile = ProfileManager.CurrentProfile;
 
            if (profile == null) return;
 
            profile.Reactions.Remove(Reagent1, Reagent2);
 
            profile.SetPairClipStatus(Reagent1, Reagent2, ClipType.None);
 
            if (State == TestState.Saved)
 
            {
 
                profile.Save();
 
            }
 
            
 
            Reaction = null;
 
            BadReaction = null;
 
            Clipped = ClipType.None;
 
            State = TestState.Untested;
 
        }
 

	
 
        public void SaveReaction()
 
        {
 
            PlayerProfile? profile = ProfileManager.CurrentProfile;
 
            if (profile == null) return;
 
            profile.Reactions.Set(Reagent1, Reagent2, Reaction);
 
            profile.Save();
 
            State = TestState.Saved;
 
        }
 
        
 
        #endregion
 
        
 
        #region Internals
 

	
 
        private Reaction? CalculateReaction()
 
        {
 
            if (ProfileManager.CurrentProfile == null) return null;
 
            if (HypotheticalColor == null) return null;
 
            if (ObservedColor == null) return null;
 

	
 
            if (BufferReagent != null)
 
            {
 
                return ReactionScannerService.Calculate3WayReaction(ProfileManager.CurrentProfile, HypotheticalColor,
 
                    ObservedColor, BufferReagent, Reagent1, Reagent2);
 
            }
 
            return ReactionScannerService.CalculateReaction(HypotheticalColor, ObservedColor);
 
        }
 

	
 

	
 
        private void UpdateHypotheticalColor()
 
        {
 
            HypotheticalColor = null;
 
            HypotheticalColor = (IsAllCatalysts && (BufferReagent == null)) ? null : _recipe.BaseColor;
 
        }
 
        
 
        #endregion
 
        
 
        
 

	
 
        #region Interface Implementations
 
        
 
        public event PropertyChangedEventHandler? PropertyChanged;
 

	
 
        [NotifyPropertyChangedInvocator]
 
        private void NotifyPropertyChanged([CallerMemberName] string? propertyName = null)
 
        {
 
            PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
 
        }
 

	
 
        public void Report(float value)
 
        {
 
            ScanProgress = (int)Math.Round(value * 100);
 
        }
 
        
 
        #endregion
 

	
 
        public int CompareTo(ReactionTest? other)
 
        {
 
            if (other == null) return 1;
 
            
 
            if (Clipped == ClipType.None)
 
            {
 
                if (other.Clipped != ClipType.None) return -1;
 
            }
 
            else if (other.Clipped == ClipType.None) return 1;
 

	
 
            if (IsAllCatalysts)
 
            {
 
                if (!other.IsAllCatalysts) return 1;
 
            }
 
            else if (other.IsAllCatalysts) return -1;
 
            
 
            return string.CompareOrdinal(Reagent1.Name, other.Reagent1.Name) switch
 
            {
 
                < 0 => -1,
 
                > 0 => 1,
 
                _   => string.CompareOrdinal(Reagent2.Name, other.Reagent2.Name)
 
            };
 
        }
 
    }
 
}
ViewModels/ExperimentLogViewModel.cs
Show inline comments
...
 
@@ -2,145 +2,155 @@
 
using System.Collections.Generic;
 
using System.Collections.ObjectModel;
 
using System.Diagnostics;
 
using ReactiveUI;
 
using DesertPaintCodex.Services;
 
using DesertPaintCodex.Models;
 
using DesertPaintCodex.Util;
 
using DynamicData.Binding;
 

	
 
namespace DesertPaintCodex.ViewModels
 
{
 
    public class ExperimentLogViewModel : ViewModelBase
 
    {
 
        public ObservableCollection<ReactionTest> RemainingTests { get; } = new();
 
        public ObservableCollection<ReactionTest> CompletedTests { get; } = new();
 

	
 
        private int _selectedList = 0;
 
        public int SelectedList { get => _selectedList; private set => this.RaiseAndSetIfChanged(ref _selectedList, value); }
 

	
 
        private int _selectedRemainingTest = 0;
 
        public int SelectedRemainingTest { get => _selectedRemainingTest; private set => this.RaiseAndSetIfChanged(ref _selectedRemainingTest, value); }
 
        
 
        private int _selectedCompletedTest = 0;
 
        public int SelectedCompletedTest { get => _selectedCompletedTest; private set => this.RaiseAndSetIfChanged(ref _selectedCompletedTest, value); }
 

	
 
        private ReactionTestViewModel _testView;
 
        public ReactionTestViewModel TestView { get => _testView; private set => this.RaiseAndSetIfChanged(ref _testView, value); }
 
        
 
        private readonly List<ObservableCollection<ReactionTest>> _testLists = new();
 

	
 
        public ExperimentLogViewModel()
 
        {
 
            PlayerProfile? profile = ProfileManager.CurrentProfile;
 
            Debug.Assert(profile != null);
 
            
 
            _testLists.Add(RemainingTests);
 
            _testLists.Add(CompletedTests);
 
            
 
            ReactionTestService.PopulateRemainingTests(RemainingTests);
 
            ReactionTestService.PopulateCompletedTests(CompletedTests);
 
            
 
            // If we have no remaining tests, switch to the completed list.
 
            _testView = new ReactionTestViewModel();
 
            if (RemainingTests.Count > 0)
 
            {
 
                SelectedList = 0;
 
                _testView.ReactionTest = RemainingTests[0];
 
            }
 
            else
 
            {
 
                SelectedList = 1;
 
                _testView.ReactionTest = CompletedTests[0];
 
            }
 

	
 
            this.WhenAnyPropertyChanged(nameof(SelectedList), nameof(SelectedRemainingTest), nameof(SelectedCompletedTest))
 
                .Subscribe(_ => _testView.ReactionTest = GetSelectedReactionTest());
 

	
 
            _testView.ReactionTest = GetSelectedReactionTest();
 

	
 
            TestView.SaveReaction.Subscribe(_ => OnSaveReaction());
 
            TestView.ClearReaction.Subscribe(_ => OnClearReaction());
 
            TestView.FinalizeTestResults.Subscribe(_ => OnReactionResults());
 
        }
 

	
 
        private ReactionTest GetSelectedReactionTest()
 
        {
 
            int itemIndex = (SelectedList == 0) ? SelectedRemainingTest : SelectedCompletedTest;
 
            if (itemIndex < 0) return Constants.StubReactionTest;
 
            var list = _testLists[SelectedList];
 
            return (itemIndex >= list.Count) ? Constants.StubReactionTest : list[itemIndex];
 
        }
 
        
 
        #region Command Handlers
 

	
 
        private void OnSaveReaction()
 
        {
 
            ReactionTest test = TestView.ReactionTest;
 
            int oldPos = RemainingTests.IndexOf(test);
 
            
 
            // Move test to Completed Tests.
 
            InsertTestIntoList(test, CompletedTests);
 
            RemainingTests.RemoveAt(oldPos);
 
            
 
            // Select next Remaining Test.
 
            if (RemainingTests.Count == 0) return;
 
            SelectedRemainingTest = (oldPos == RemainingTests.Count) ? RemainingTests.Count - 1 : oldPos;
 

	
 
            // If we have just inserted our first completed test, select it.
 
            if (CompletedTests.Count == 1)
 
            {
 
                 SelectedCompletedTest = 0;
 
            }
 
        }
 

	
 
        private void OnClearReaction()
 
        {
 
            int oldPos = 0;
 
            ReactionTest test = TestView.ReactionTest;
 
            if (!CompletedTests.Contains(test)) return;
 
            if (RemainingTests.Contains(test))
 
            {
 
                SelectedRemainingTest = ResortTestInList(test, RemainingTests);
 
                return;
 
            }
 

	
 
            int oldPos = CompletedTests.IndexOf(test);
 
            oldPos = CompletedTests.IndexOf(test);
 
            
 
            // Move test to Remaining Tests.
 
            InsertTestIntoList(test, RemainingTests);
 
            CompletedTests.RemoveAt(oldPos);
 
            
 
            // Select next Completed Test.
 
            if (CompletedTests.Count == 0) return;
 
            SelectedCompletedTest = (oldPos == CompletedTests.Count) ? CompletedTests.Count - 1 : oldPos;
 

	
 
            // If we have just inserted our first remaining test, select it.
 
            if (RemainingTests.Count == 1)
 
            {
 
                SelectedRemainingTest = 0;
 
            }
 
        }
 

	
 
        private void OnReactionResults()
 
        {
 
            ReactionTest? test = null;
 
            int selectedTest = SelectedRemainingTest;
 
            if (selectedTest >= 0)
 
            int newPos = ResortTestInList(TestView.ReactionTest, RemainingTests);
 
            if (newPos != SelectedRemainingTest)
 
            {
 
                test = RemainingTests[selectedTest];
 
            }
 
            ReactionTestService.PopulateRemainingTests(RemainingTests);
 
            if (test != null)
 
            {
 
                int newIndex = RemainingTests.IndexOf(test);
 
                SelectedRemainingTest = newIndex;
 
                SelectedRemainingTest = newPos;
 
            }
 
        }
 
        
 
        #endregion
 

	
 
        private static void InsertTestIntoList(ReactionTest test, IList<ReactionTest> list)
 
        private static int ResortTestInList(ReactionTest test, IList<ReactionTest> list)
 
        {
 
            int oldPos = list.IndexOf(test);
 

	
 
            if (((oldPos > 0) || (test.CompareTo(list[oldPos - 1]) > 0))
 
                && ((oldPos == list.Count - 1) || (test.CompareTo(list[oldPos + 1]) < 0))) return oldPos; // No need to move.
 

	
 
            list.RemoveAt(oldPos);
 
            return InsertTestIntoList(test, list);
 
        }
 
        
 
        private static int InsertTestIntoList(ReactionTest test, IList<ReactionTest> list)
 
        {
 
            int i;
 
            for (i = 0; i < list.Count; i++)
 
            {
 
                if (test.CompareTo(list[i]) < 0) break;
 
            }
 
            list.Insert(i, test);
 
            return i;
 
        }
 
    }
 
}
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