@@ -30,34 +30,32 @@ You can find the latest releases at http
* New papyrus texture in interfaces
* Earth Light was replaced by Falcon's Bait mushrooms. Practical Paint still uses the name EarthLight internally, so the data files still use that name here as well.
* macOS is now a 64-bit app. Windows remains 32-bit due to incompatibilities with the UI library.
* macOS build does not support Catalina (is not notarized)
### Known issues
* A batcher installed on a Pigment Lab will prevent finding the right part of the screen with the resulting color.
## Directions
### Download Desert Paint Lab
You can always find the available downloads, on [the download page](https://desert-paint-lab.malkyne.org/).
The most recent version is [T9 Release 7](https://desert-paint-lab.malkyne.org/win32/DesertPaintLab_T9_V7.zip). For Mac, you can download a [dmg containing a Mac app bundle](https://desert-paint-lab.malkyne.org/macOS/DesertPaintLab_T9_V7.dmg).
Desert Paint Codex now uses Net Core, instead of Mono. The package should come with everything you need to make it work.
### Set Up a Profile
The first time you run Desert Paint Lab, it will prompt you to make a profile. You may either create a new profile, or import an existing PracticalPaint reactions.txt file.
### Start Testing!
Add two ingredients to your Pigment Lab. Select those same ingredients in Desert Paint Lab. Then, with the Pigment Lab dialog unobstructred, select the **Capture** button. Once you are satisfied with the result, click the **Record** button. The data will automatically be added to your profile.
### Clipped? Huh?
Occasionally, you will see a warning dialog that informs you that a "Reaction clipped." That means that one or more of the color components moved outside of the testable range. This makes it impossible to calculate the reaction from these two ingredients.