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Location: ATITD-Tools/Desert-Paint-Codex/ViewModels/MessageBoxViewModel.cs - annotation
f1d4569c0495
1.5 KiB
text/x-csharp
3 way reactions should now allow you to change the position of the buffer
reagent from first to last.
reagent from first to last.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using Avalonia.Media;
using ReactiveUI;
namespace DesertPaintCodex.ViewModels
{
public class MessageBoxViewModel : ViewModelBase
{
private string? _title;
public string? Title { get => _title; private set => this.RaiseAndSetIfChanged(ref _title, value); }
private string? _message;
public string? Message { get => _message; private set => this.RaiseAndSetIfChanged(ref _message, value); }
private string? _optionAText;
public string? OptionAText { get => _optionAText; private set => this.RaiseAndSetIfChanged(ref _optionAText, value); }
private string? _optionBText;
public string? OptionBText { get => _optionBText; private set => this.RaiseAndSetIfChanged(ref _optionBText, value); }
private string? _optionCText;
public string? OptionCText { get => _optionCText; private set => this.RaiseAndSetIfChanged(ref _optionCText, value); }
public MessageBoxViewModel() : this("A Message For You", "This is a test message for use in developer mode", "Ok") {}
public MessageBoxViewModel(string title, string message, string optionA, string? optionB = null, string? optionC = null)
{
Title = title;
Message = message;
PickOption = ReactiveCommand.Create((string value) => int.Parse(value));
OptionAText = optionA;
OptionBText = optionB;
OptionCText = optionC;
}
public ReactiveCommand<string, int> PickOption { get; }
}
}
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