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Location: ATITD-Tools/Desert-Paint-Codex/ViewModels/CreateProfileViewModel.cs - annotation
e4628e1c4408
1.7 KiB
text/x-csharp
Update to .NET 7
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System.Collections.Generic;
using System.Reactive;
using System.Reactive.Linq;
using DesertPaintCodex.Services;
using ReactiveUI;
namespace DesertPaintCodex.ViewModels
{
public class CreateProfileViewModel : ViewModelBase
{
private string _profileName = string.Empty;
public string ProfileName { get => _profileName; set => this.RaiseAndSetIfChanged(ref _profileName, value); }
private readonly ObservableAsPropertyHelper<bool> _duplicateWarning;
public bool DuplicateWarning => _duplicateWarning.Value;
public CreateProfileViewModel()
{
List<string> profiles = ProfileManager.GetProfileList();
// Duplicate warning display logic.
this.WhenAnyValue(x => x.ProfileName)
.Select(profileName =>
(!string.IsNullOrWhiteSpace(profileName) &&
profiles.Contains(profileName)))
.ToProperty(this,
x => x.DuplicateWarning,
out _duplicateWarning);
// TODO: Use proper validation to decorate the TextBox, as well.
// OK button enabling logic.
var okEnabled = this.WhenAnyValue(
x => x.ProfileName,
x => !string.IsNullOrWhiteSpace(x) &&
!profiles.Contains(x));
// Button commands.
Cancel = ReactiveCommand.Create(() => { });
Ok = ReactiveCommand.Create(() => {
ProfileManager.CreateNewProfile(_profileName);
}, okEnabled);
}
public ReactiveCommand<Unit, Unit> Cancel { get; }
public ReactiveCommand<Unit, Unit> Ok { get; }
}
}
|