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Location: ATITD-Tools/Desert-Paint-Codex/ViewModels/ScreenSettingsViewModel.cs - annotation
d6859ea7177f
3.0 KiB
text/x-csharp
Add some sanity checks on min/max concentration and min/max reagents in recipe generation. Also, clear out the search queue when generation has finished so the queue isn't loaded next time. This fixes the start/resume button state when entering the recipe generator after a prior run had finished.
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using Avalonia.Platform;
using DesertPaintCodex.Models;
using DesertPaintCodex.Services;
using ReactiveUI;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reactive;
using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using DesertPaintCodex.Util;
namespace DesertPaintCodex.ViewModels
{
public class ScreenSettingsViewModel : ViewModelBase
{
public ObservableCollection<ScreenMetrics> Screens { get; } = new();
private int _pixeMultiplier;
public int PixelMultiplier { get => _pixeMultiplier; private set => this.RaiseAndSetIfChanged(ref _pixeMultiplier, value); }
private int _screenIndex;
public int ScreenIndex { get => _screenIndex; private set => this.RaiseAndSetIfChanged(ref _screenIndex, value); }
public ScreenSettingsViewModel()
{
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
IScreenImpl screen = desktop.MainWindow.PlatformImpl.Screen;
IReadOnlyList<Screen> screens = screen.AllScreens;
for (int i = 0; i < screens.Count; i++)
{
Screens.Add(new ScreenMetrics(screens[i].Bounds, screens[i].Primary));
}
SettingsService.Get(SettingKey.PixelMultiplier, out _pixeMultiplier, Constants.DefaultPixelMultiplier);
SettingsService.Get(SettingKey.ScreenIndex, out _screenIndex, 0);
_screenIndex = System.Math.Min(_screenIndex, screens.Count - 1); // In case the user has fewer screens than last time.
Save = ReactiveCommand.Create(() => {
SettingsService.Set(SettingKey.PixelMultiplier, _pixeMultiplier);
SettingsService.Set(SettingKey.ScreenIndex, _screenIndex);
SettingsService.Set(SettingKey.ScreenX, screens[_screenIndex].Bounds.X);
SettingsService.Set(SettingKey.ScreenY, screens[_screenIndex].Bounds.Y);
SettingsService.Set(SettingKey.ScreenWidth, screens[_screenIndex].Bounds.Width);
SettingsService.Set(SettingKey.ScreenHeight, screens[_screenIndex].Bounds.Height);
SettingsService.Save();
ReactionScannerService.Instance.RefreshFromSettings();
});
}
else
{
// Placeholder stuff.
Screens.Add(new ScreenMetrics(new Avalonia.PixelRect(0, 0, 1920, 1080), true));
Screens.Add(new ScreenMetrics(new Avalonia.PixelRect(1920, 0, 1920, 1080), false));
PixelMultiplier = 1;
ScreenIndex = 0;
Save = ReactiveCommand.Create(() => { });
}
}
public ReactiveCommand<Unit, Unit> Save { get; }
}
}
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