Files @ d63ade4d8489
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Location: ATITD-Tools/Desert-Paint-Codex/Views/ScreenSettingsView.axaml.cs - annotation

Jason Maltzen
Recipe generation no longer incorrectly skips some recipes when a catalyst is included. This should result in some less expensive receips, and more total recipes tested.
using System;
using System.Reactive.Disposables;
using Avalonia;
using Avalonia.Markup.Xaml;
using Avalonia.ReactiveUI;
using DesertPaintCodex.ViewModels;
using ReactiveUI;


namespace DesertPaintCodex.Views
{
    public class ScreenSettingsView : ReactiveWindow<ScreenSettingsViewModel>
    {
        public ScreenSettingsView()
        {
            InitializeComponent();
#if DEBUG
            this.AttachDevTools();
#endif
            this.WhenActivated(disposables=>
            {
                ViewModel?.Save.Subscribe(_ => Close()).DisposeWith(disposables);
            });
        }

        private void InitializeComponent()
        {
            AvaloniaXamlLoader.Load(this);
        }
    }
}