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Location: ATITD-Tools/Desert-Paint-Codex/Util/Pixels.cs - annotation
d63ade4d8489
2.3 KiB
text/x-csharp
Recipe generation no longer incorrectly skips some recipes when a catalyst is included. This should result in some less expensive receips, and more total recipes tested.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System;
using System.Diagnostics;
using System.Drawing;
namespace DesertPaintCodex.Util
{
public class Pixels
{
private readonly Bitmap _bitmap;
private readonly int _pixelMultiplier;
public int Height => _bitmap.Height / _pixelMultiplier;
public int Width => _bitmap.Width / _pixelMultiplier;
public Pixels(Bitmap bitmap, int pixellMutliplier)
{
_bitmap = bitmap;
_pixelMultiplier = pixellMutliplier;
}
public Color ColorAt(int x, int y)
{
return _bitmap.GetPixel(x * _pixelMultiplier, y * _pixelMultiplier);
}
public bool DoesPixelMatch(int x, int y, Func<Color, bool> matchFunc)
{
int xMult = x * _pixelMultiplier;
int yMult = y * _pixelMultiplier;
if (xMult < 0 || xMult >= _bitmap.Width || yMult < 0 || yMult >= _bitmap.Height)
{
Debug.WriteLine("Problem at position [" + x + ", " + y + "]");
}
return matchFunc(_bitmap.GetPixel(x * _pixelMultiplier, y * _pixelMultiplier));
}
// Compute length of horizontal bar starting at x,y using matching function
public int LengthOfColorAt(int x, int y, Func<Color, bool> matchFunc)
{
int count = 0;
for (int xVal = x; xVal < Width; ++xVal)
{
if (!matchFunc(_bitmap.GetPixel(xVal * _pixelMultiplier, y * _pixelMultiplier))) break;
++count;
}
return count;
}
public bool IsSolidPatchAt(int x, int y, int patchWidth, int patchHeight)
{
if ((x + patchWidth >= Width) || (y + patchHeight >= Height)) return false;
Color color = _bitmap.GetPixel(x * _pixelMultiplier, y * _pixelMultiplier);
// Debug.WriteLine("color at {0},{1} = {2},{3},{4}", x, y, color.R, color.G, color.B);
for (int pX = 0; pX < patchWidth; pX++)
{
for (int pY = 0; pY < patchHeight; pY++)
{
if (!PixelColor.IsMatch(color, _bitmap.GetPixel((x + pX) * _pixelMultiplier, (y + pY) * _pixelMultiplier)))
return false;
}
}
return true;
}
}
}
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