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Location: ATITD-Tools/Desert-Paint-Codex/Util/FileUtils.cs - annotation
d16a2d816aa5
2.7 KiB
text/x-csharp
Don't open the recipe generator log file on view creation - only open it if configured when starting recipe generation. Fixes a crash when importing reaction data / profile data.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 3a27dc4b067f 3a27dc4b067f 40eaee10ae56 3a27dc4b067f 3a27dc4b067f 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System;
namespace DesertPaintCodex.Util
{
internal static class FileUtils
{
public static string AppDataPath =>
System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"DesertPaintCodex");
public static string? FindApplicationResourceDirectory(string dirName)
{
return FindApplicationResource(dirName, System.IO.Directory.Exists);
}
public static string? FindApplicationResourceFile(string fileName)
{
return FindApplicationResource(fileName, System.IO.File.Exists);
}
private static string? FindApplicationResource(string path, Func<string?, bool> verify)
{
string resultPath;
// string? appPath =
// System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
string? appPath = System.IO.Path.GetDirectoryName(AppContext.BaseDirectory);
if (appPath != null)
{
resultPath = System.IO.Path.Combine(appPath, path);
if (verify(resultPath)) return resultPath;
resultPath = System.IO.Path.Combine(appPath, "Data", path);
if (verify(resultPath)) return resultPath;
}
// try "Resources/data" in case this is a Mac app bundle
resultPath = System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Resources), "data", path);
if (verify(resultPath)) return resultPath;
// try "Resources" in case this is a Mac app bundle
resultPath = System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Resources), path);
if (verify(resultPath)) return resultPath;
if (appPath != null)
{
resultPath = System.IO.Path.Combine(appPath, "Resources", "Data", path);
if (verify(resultPath)) return resultPath;
resultPath = System.IO.Path.Combine(appPath, "Resources", path);
if (verify(resultPath)) return resultPath;
}
return null;
}
public static string FindNumberedFile(string baseName, string extension, string folder)
{
string filename = "";
int i = 0;
do
{
++i;
filename = System.IO.Path.Combine(folder, $"{baseName}_{i}.{extension}");
}
while (System.IO.File.Exists(filename));
return filename;
}
}
}
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