Files
@ a321f999a1ea
Branch filter:
Location: ATITD-Tools/Desert-Paint-Codex/Util/Pixels.cs - annotation
a321f999a1ea
2.3 KiB
text/x-csharp
Fix a crash when trying to reorder the reaction list after recording the first reaction in the list.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System;
using System.Diagnostics;
using System.Drawing;
namespace DesertPaintCodex.Util
{
public class Pixels
{
private readonly Bitmap _bitmap;
private readonly int _pixelMultiplier;
public int Height => _bitmap.Height / _pixelMultiplier;
public int Width => _bitmap.Width / _pixelMultiplier;
public Pixels(Bitmap bitmap, int pixellMutliplier)
{
_bitmap = bitmap;
_pixelMultiplier = pixellMutliplier;
}
public Color ColorAt(int x, int y)
{
return _bitmap.GetPixel(x * _pixelMultiplier, y * _pixelMultiplier);
}
public bool DoesPixelMatch(int x, int y, Func<Color, bool> matchFunc)
{
int xMult = x * _pixelMultiplier;
int yMult = y * _pixelMultiplier;
if (xMult < 0 || xMult >= _bitmap.Width || yMult < 0 || yMult >= _bitmap.Height)
{
Debug.WriteLine("Problem at position [" + x + ", " + y + "]");
}
return matchFunc(_bitmap.GetPixel(x * _pixelMultiplier, y * _pixelMultiplier));
}
// Compute length of horizontal bar starting at x,y using matching function
public int LengthOfColorAt(int x, int y, Func<Color, bool> matchFunc)
{
int count = 0;
for (int xVal = x; xVal < Width; ++xVal)
{
if (!matchFunc(_bitmap.GetPixel(xVal * _pixelMultiplier, y * _pixelMultiplier))) break;
++count;
}
return count;
}
public bool IsSolidPatchAt(int x, int y, int patchWidth, int patchHeight)
{
if ((x + patchWidth >= Width) || (y + patchHeight >= Height)) return false;
Color color = _bitmap.GetPixel(x * _pixelMultiplier, y * _pixelMultiplier);
// Debug.WriteLine("color at {0},{1} = {2},{3},{4}", x, y, color.R, color.G, color.B);
for (int pX = 0; pX < patchWidth; pX++)
{
for (int pY = 0; pY < patchHeight; pY++)
{
if (!PixelColor.IsMatch(color, _bitmap.GetPixel((x + pX) * _pixelMultiplier, (y + pY) * _pixelMultiplier)))
return false;
}
}
return true;
}
}
}
|