Files @ 70b1de28b2a2
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Location: ATITD-Tools/Desert-Paint-Codex/Views/ReactionUnitView.axaml.cs - annotation

Jason Maltzen
Re-enable the ability to save debug screenshots based on a setting value to help debug reaction capturing. Update the README to correctly reflect the debug.screenshot setting name, location of the settings file, and removal of the old debug menu.
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Markup.Xaml;
using DesertPaintCodex.Models;

namespace DesertPaintCodex.Views
{
    public class ReactionUnitView : UserControl
    {
        public static readonly DirectProperty<ReactionUnitView, Reaction?> ReactionProperty = AvaloniaProperty.RegisterDirect<ReactionUnitView, Reaction?>( nameof(Reaction),
            o => o.Reaction,
            (o, v) => o.Reaction = v);
        private Reaction? _reaction;
        public Reaction? Reaction { get => _reaction; set => SetAndRaise(ReactionProperty, ref _reaction, value); }

        private readonly Border    _inertBox;
        
        private readonly Border    _redBox;
        private readonly Border    _greenBox;
        private readonly Border    _blueBox;
        
        private readonly TextBlock _redQty;
        private readonly TextBlock _greenQty;
        private readonly TextBlock _blueQty;
        
        private readonly Path      _redArrow;
        private readonly Path      _greenArrow;
        private readonly Path      _blueArrow;
        
        
        public ReactionUnitView()
        {
            InitializeComponent();

            _inertBox = this.FindControl<Border>("InertBox");
            
            _redBox     = this.FindControl<Border>("RedBox");
            _greenBox   = this.FindControl<Border>("GreenBox");
            _blueBox    = this.FindControl<Border>("BlueBox");
            
            _redQty   = _redBox.FindControl<TextBlock>("RedQty");
            _greenQty = _greenBox.FindControl<TextBlock>("GreenQty");
            _blueQty  = _blueBox.FindControl<TextBlock>("BlueQty");
            
            _redArrow   = _redBox.FindControl<Path>("RedArrow");
            _greenArrow = _greenBox.FindControl<Path>("GreenArrow");
            _blueArrow  = _blueBox.FindControl<Path>("BlueArrow");
            
            ReactionProperty.Changed.AddClassHandler<ReactionUnitView>((x, _) => x.UpdateReaction());

            UpdateReaction();
        }

        private void InitializeComponent()
        {
            AvaloniaXamlLoader.Load(this);
        }
        
        private void UpdateReaction()
        {
            if (_reaction == null)
            {
                _inertBox.IsVisible  = false;
                _redBox.IsVisible    = false;
                _greenBox.IsVisible  = false;
                _blueBox.IsVisible  = false;
                return;
            }

            _inertBox.IsVisible = (_reaction.Red == 0) && (_reaction.Green == 0) && (_reaction.Blue == 0);
            
            UpdateColor(_redBox,   _redQty,   _redArrow,   _reaction.Red);
            UpdateColor(_greenBox, _greenQty, _greenArrow, _reaction.Green);
            UpdateColor(_blueBox,  _blueQty,  _blueArrow,  _reaction.Blue);
        }
        
        private void UpdateColor(IControl box, TextBlock qty, IControl arrow, int value)
        {
            switch (value)
            {
                case > 0:
                    arrow.Classes.Remove("DownArrow");
                    arrow.Classes.Add("UpArrow");
                    qty.Text      = value.ToString();
                    box.IsVisible = true;
                    break;
                case < 0:
                    arrow.Classes.Remove("UpArrow");
                    arrow.Classes.Add("DownArrow");
                    qty.Text      = value.ToString();
                    box.IsVisible = true;
                    break;
                default:
                    box.IsVisible = false;
                    break;
            }
        }
    }
}