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Location: ATITD-Tools/Desert-Paint-Codex/Views/CreateProfileView.axaml.cs - annotation
70b1de28b2a2
655 B
text/x-csharp
Re-enable the ability to save debug screenshots based on a setting value to help debug reaction capturing. Update the README to correctly reflect the debug.screenshot setting name, location of the settings file, and removal of the old debug menu.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.ReactiveUI;
using DesertPaintCodex.ViewModels;
namespace DesertPaintCodex.Views
{
public class CreateProfileView : ReactiveUserControl<CreateProfileViewModel>
{
public CreateProfileView()
{
InitializeComponent();
var nameInput = this.FindControl<TextBox>("NameInput");
if (nameInput != null)
{
nameInput.AttachedToVisualTree += (s,e) => nameInput.Focus();
}
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
}
}
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