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Location: ATITD-Tools/Desert-Paint-Codex/Util/PixelColor.cs - annotation
6919080271d5
1.2 KiB
text/x-csharp
Implemented a system that will allow ingredients to be safely renamed, in the
future, without invalidating profiles. Standardized to PP's "FalconBait."
future, without invalidating profiles. Standardized to PP's "FalconBait."
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 7117d2e703c8 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 7117d2e703c8 40eaee10ae56 7117d2e703c8 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 7117d2e703c8 40eaee10ae56 40eaee10ae56 40eaee10ae56 7117d2e703c8 40eaee10ae56 40eaee10ae56 40eaee10ae56 7117d2e703c8 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System;
using System.Drawing;
using DesertPaintCodex.Services;
namespace DesertPaintCodex.Util
{
public class PixelColor
{
private const int ColorTolerance = 2;
public static bool IsMatch(Color colorA, Color colorB)
{
return ((Math.Abs(colorA.R - colorB.R) <= ColorTolerance) &&
(Math.Abs(colorA.G - colorB.G) <= ColorTolerance) &&
(Math.Abs(colorA.B - colorB.B) <= ColorTolerance));
}
public static bool IsDark(Color color)
{
return (color.R < 0x47) && (color.G < 0x47) && (color.B < 0x47);
}
public static bool IsUiBackground(Color color)
{
return (color.R is >= 0x27 and <= 0x2F) && (color.G is >= 0x3B and <= 0x42) && (color.B is >= 0x41 and <= 0x48);
}
public static bool IsRed(Color color)
{
return (color.R > 0x9D) && (color.G < 0x60) && (color.B < 0x60);
}
public static bool IsGreen(Color color)
{
return (color.R < 0x60) && (color.G > 0x9D) && (color.B < 0x60);
}
public static bool IsBlue(Color color)
{
return (color.R < 0x60) && (color.G < 0x60) && (color.B > 0x9D);
}
}
}
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