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Location: ATITD-Tools/Desert-Paint-Codex/Models/RecipeItem.cs - annotation
4778889395e8
2.2 KiB
text/x-csharp
Change the displayed permeutation count to display using locale-specific number formatting (with comma / dot separators). Fix a crash when starting a new round of recipe generation after recipe generation completed during a previous run.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System.ComponentModel;
using System.Runtime.CompilerServices;
using JetBrains.Annotations;
namespace DesertPaintCodex.Models
{
public class RecipeItem : INotifyPropertyChanged
{
private const uint PigmentMax = 25;
private Reagent _reagent;
public Reagent Reagent
{
get => _reagent;
set
{
_reagent = value;
NotifyPropertyChanged(nameof(Reagent));
}
}
private uint _quantity;
public uint Quantity
{
get => _quantity;
set
{
_quantity = value;
NotifyPropertyChanged(nameof(Quantity));
}
}
private uint _maxQty;
public uint MaxQty
{
get => _maxQty;
set
{
_maxQty = value;
NotifyPropertyChanged(nameof(MaxQty));
}
}
private bool _first;
public bool First
{
get => _first;
set
{
_first = value;
NotifyPropertyChanged(nameof(First));
}
}
private bool _last;
public bool Last
{
get => _last;
set
{
_last = value;
NotifyPropertyChanged(nameof(Last));
}
}
private bool _unused;
public bool Unused
{
get => _unused;
set
{
_unused = value;
NotifyPropertyChanged(nameof(Unused));
}
}
public RecipeItem(Reagent reagent, uint quantity)
{
_reagent = reagent;
Quantity = quantity;
MaxQty = reagent.IsCatalyst ? 1 : PigmentMax;
}
public override string ToString()
{
return $"{Reagent.Name} {Quantity}";
}
public event PropertyChangedEventHandler? PropertyChanged;
[NotifyPropertyChangedInvocator]
private void NotifyPropertyChanged([CallerMemberName] string? propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
}
|