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Location: ATITD-Tools/Desert-Paint-Codex/Models/PaintColor.cs - annotation
11d11a57837d
2.4 KiB
text/x-csharp
Reorganizing the white-reaction clip extrapolation to see if it works better.
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System;
namespace DesertPaintCodex.Models
{
public class PaintColor
{
private const byte LightTextValueCutoff = 150;
private const float RedIntensity = 0.299f;
private const float GreenIntensity = 0.587f;
private const float BlueIntensity = 0.114f;
public byte Red { get; set; }
public byte Blue { get; set; }
public byte Green { get; set; }
public string Name { get; private set; }
public bool UseWhiteText => Red * RedIntensity + Green * GreenIntensity + Blue * BlueIntensity < LightTextValueCutoff;
public PaintColor()
{
Name = "Undefined";
Red = 0;
Green = 0;
Blue = 0;
}
public PaintColor(string name, string hexRed, string hexGreen, string hexBlue)
{
Name = name;
Red = byte.Parse(hexRed, System.Globalization.NumberStyles.AllowHexSpecifier);
Green = byte.Parse(hexGreen, System.Globalization.NumberStyles.AllowHexSpecifier);
Blue = byte.Parse(hexBlue, System.Globalization.NumberStyles.AllowHexSpecifier);
}
public PaintColor(byte red, byte green, byte blue)
{
Name = "Undefined";
Red = red;
Green = green;
Blue = blue;
}
public PaintColor(PaintColor other)
{
Name = other.Name;
Red = other.Red;
Green = other.Green;
Blue = other.Blue;
}
public int GetDistanceSquared(PaintColor otherColor)
{
return (int)(Math.Pow(Red - otherColor.Red, 2) +
Math.Pow(Green - otherColor.Green, 2) +
Math.Pow(Blue - otherColor.Blue, 2));
}
public void Clear()
{
Red = 0;
Green = 0;
Blue = 0;
}
public void Set(PaintColor other)
{
Red = other.Red;
Green = other.Green;
Blue = other.Blue;
Name = other.Name;
}
public string ToHexString()
{
return "#" + Red.ToString("X2") + Green.ToString("X2") + Blue.ToString("X2");
}
public override string ToString()
{
return "[" + Name + ", " + Red + ", " + Green + ", " + Blue + "]";
}
}
}
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