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Location: ATITD-Tools/Desert-Paint-Codex/ViewModels/CreateProfileViewModel.cs - annotation
0eaaa5dac1b5
1.7 KiB
text/x-csharp
Added tag R_T10_1.6 for changeset d63ade4d8489
40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 40eaee10ae56 | using System.Collections.Generic;
using System.Reactive;
using System.Reactive.Linq;
using DesertPaintCodex.Services;
using ReactiveUI;
namespace DesertPaintCodex.ViewModels
{
public class CreateProfileViewModel : ViewModelBase
{
private string _profileName = string.Empty;
public string ProfileName { get => _profileName; set => this.RaiseAndSetIfChanged(ref _profileName, value); }
private readonly ObservableAsPropertyHelper<bool> _duplicateWarning;
public bool DuplicateWarning => _duplicateWarning.Value;
public CreateProfileViewModel()
{
List<string> profiles = ProfileManager.GetProfileList();
// Duplicate warning display logic.
this.WhenAnyValue(x => x.ProfileName)
.Select(profileName =>
(!string.IsNullOrWhiteSpace(profileName) &&
profiles.Contains(profileName)))
.ToProperty(this,
x => x.DuplicateWarning,
out _duplicateWarning);
// TODO: Use proper validation to decorate the TextBox, as well.
// OK button enabling logic.
var okEnabled = this.WhenAnyValue(
x => x.ProfileName,
x => !string.IsNullOrWhiteSpace(x) &&
!profiles.Contains(x));
// Button commands.
Cancel = ReactiveCommand.Create(() => { });
Ok = ReactiveCommand.Create(() => {
ProfileManager.CreateNewProfile(_profileName);
}, okEnabled);
}
public ReactiveCommand<Unit, Unit> Cancel { get; }
public ReactiveCommand<Unit, Unit> Ok { get; }
}
}
|