# Desert Paint Lab This is a tool for players to record their [Pigment Laboratory](http://www.atitd.org/wiki/tale6/Pigment_Laboratory) ingredient reactions in [A Tale in the Desert](http://www.atitd.com/). You can maintain multiple persistent player profiles, each with their own reaction history. Once you are done gathering all of your reactions, you can use the built-in simulator to figure out what your paint combinations will do (`Window > Run Simulator`), or you can export a file to use with the [PracticalPaint](http://www.atitd.org/wiki/tale6/File:PracticalPaint.zip) recipe finder. This application should run under Mono on Mac, Linux, and Windows. If you are on Windows, and do not have Mono installed, you can install [GTK# for .NET](http://www.mono-project.com/download/#download-win), without the need for installing Mono. # Tale 7 This application _has not yet been tested_ for Tale 7. However, I intend to give it a thorough testing, once I get a Pigment Lab up. If you find any problems with it, before I get a chance to verify it, please [open an issue](https://bitbucket.org/Malkyne/desert-paint-lab/issues). Once I can verify that it is working properly, I will post executables and an illustrated guide, for public consumption. # For Developers This application was developed using [MonoDevelop](http://www.monodevelop.com/), using the [Stetic GTK UI designer](http://www.monodevelop.com/documentation/stetic-gui-designer/).