using System; namespace DesertPaintLab { public partial class ReactionStatusWindow : Gtk.Window { //PlayerProfile profile; public ReactionStatusWindow(PlayerProfile profile) : base(Gtk.WindowType.Toplevel) { //this.profile = profile; this.Build(); //Gtk.CellRendererText reagentColumnCell = new Gtk.CellRendererText(); int count = 0; foreach (string name1 in ReagentManager.Names) { Reagent reagent1 = ReagentManager.GetReagent(name1); foreach (string name2 in ReagentManager.Names) { if (name1.Equals(name2)) { continue; } Reagent reagent2 = ReagentManager.GetReagent(name2); Reaction reaction = profile.FindReaction(reagent1, reagent2); if (reaction == null) { if (count == 0) { Gtk.Label header = new Gtk.Label("Missing Reactions:"); resultbox.PackStart(header, false, false, 0); Gtk.HSeparator sep = new Gtk.HSeparator(); resultbox.PackStart(sep, false, false, 0); } Gtk.Label label = new Gtk.Label(name1 + " + " + name2); resultbox.PackStart(label, false, false, 0); ++count; } } } if (count == 0) { Gtk.Label header = new Gtk.Label("All reactions recorded!"); resultbox.PackStart(header, false, false, 0); } ShowAll(); } } }