# HG changeset patch # User Jason Maltzen # Date 2015-12-23 22:02:05 # Node ID fd647ce690fe3ae4f807fa7914ba985df0e199c2 # Parent 691a41e154ab74779a0b81b35532d23bf07e20c5 README.md edited online with Bitbucket diff --git a/README.md b/README.md --- a/README.md +++ b/README.md @@ -23,7 +23,7 @@ in the game. You can always find the available downloads, on [the download page](https://bitbucket.org/Malkyne/desert-paint-lab/downloads). -The most recent version is [T7 Release Candidate 4](https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T7_RC4.zip). +The most recent version is [T7 Release Candidate 4](https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T7_RC5.zip). For Mac, you can download a [dmg containing a Mac app bundle](https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T7_RC5.dmg). This application should run under Mono on Mac, Linux, and Windows. If you are on Windows, and do not have Mono installed, you can install [GTK# for .NET](http://www.mono-project.com/download/#download-win), @@ -91,9 +91,6 @@ High DPI screens may be displaying the g Q: How do I find my native screen resolution? A: You can find it by opening up "About this Mac" from the Apple menu and clicking on the "Displays" tab. That should show the screen size and resolution to enter. -Q: Why not a native Mac app bundle? Why make me use the command line? -A: That's in the works, along with a Windows installer that bundles up the GTK# dependencies so you don't have to install that separately. - ## For Developers This application was developed using [MonoDevelop](http://www.monodevelop.com/), using the [Stetic GTK UI designer](http://www.monodevelop.com/documentation/stetic-gui-designer/). \ No newline at end of file