# HG changeset patch # User Jason Maltzen # Date 2019-11-02 11:37:44 # Node ID 4dc14a1f81280bd2b725190e7028189f926b66fd # Parent 19b1680b1a64cae112d6a16124c8771fc2b93054 Move x86 outputs into x86 build folder. Use x86 executable on Windows because GTK# doesn't have a 64-bit installer. diff --git a/DesertPaintLab.csproj b/DesertPaintLab.csproj --- a/DesertPaintLab.csproj +++ b/DesertPaintLab.csproj @@ -29,7 +29,7 @@ true full false - bin\Debug + bin\x86\Debug DEBUG prompt 4 @@ -41,7 +41,7 @@ none false - bin\Release + bin\x86\Release prompt 4 x86 diff --git a/publish.sh b/publish.sh --- a/publish.sh +++ b/publish.sh @@ -10,7 +10,8 @@ BUILD_NAME=$2 mkdir -p publish # Windows Release build -( cd ./bin/x64/Release ; /usr/bin/zip -r ../../../publish/DesertPaintLab_${BUILD_NAME}.zip . -x .DS_Store ) +# NOTE: 32-bit because GTK# doesn't have 64-bit installers +( cd ./bin/x86/Release ; /usr/bin/zip -r ../../../publish/DesertPaintLab_${BUILD_NAME}.zip . -x .DS_Store ) ( cd ./mac ; ./build-mac-bundle.sh "${VERSION}" "${BUILD_NAME}" )