diff --git a/data/ingredients.txt b/data/ingredients.txt --- a/data/ingredients.txt +++ b/data/ingredients.txt @@ -1,13 +1,14 @@ // Desert Paint Lab Ingredients // Name | Practical Paint Name | RGB values // These should be kept in the order they show up on the paint bench +// NOTE: EarthLight was replaced with Falcon's Bait in T9. Practical Paint was not updated Cabbage Juice | Cabbage | 128, 64, 144 Carrot | Carrot | 224, 112, 32 Clay | Clay | 128, 96, 32 Dead Tongue | DeadTongue | 112, 64, 64 Toad Skin | ToadSkin | 48, 96, 48 -Falcons Bait | FalconsBait | 128, 240, 224 +Falcon's Bait | EarthLight | 128, 240, 224 Red Sand | RedSand | 144, 16, 24 Lead | Lead | 80, 80, 96 Silver Powder | Silver | 16, 16, 32 diff --git a/data/template/ingredients.txt b/data/template/ingredients.txt --- a/data/template/ingredients.txt +++ b/data/template/ingredients.txt @@ -3,13 +3,15 @@ // // It is recommended to only change the cost value // It is not recommended to set many of the ingredients above 10 per paint +// +// Note: EarthLight and FalconsBait are the same color - this uses EarthLight for the name Cabbage | 128, 64, 144 | 8 | Y | bulk | 10 Carrot | 224, 112, 32 | 8 | Y | bulk | 10 Clay | 128, 96, 32 | 10 | Y | bulk | 20 DeadTongue | 112, 64, 64 | 500 | Y | normal | 4 ToadSkin | 48, 96, 48 | 500 | Y | normal | 4 -FalconsBait | 128, 240, 224 | 10000 | Y | normal | 4 +EarthLight | 128, 240, 224 | 10000 | Y | normal | 4 RedSand | 144, 16, 24 | 4 | Y | bulk | 20 Lead | 80, 80, 96 | 50 | Y | normal | 6 Silver | 16, 16, 32 | 50 | Y | normal | 6