using DesertPaintCodex.Models; namespace DesertPaintCodex.Util { public static class Constants { public static int DefaultPixelMultiplier = 1; public static int DefaultScreenWidth = 1920; public static int DefaultScreenHeight = 1080; public static int DefaultScreenX = 0; public static int DefaultScreenY = 0; private static ReactionTest? _stubReactionTest = null; public static ReactionTest StubReactionTest { get { if (_stubReactionTest == null) { _stubReactionTest = new ReactionTest( new Reagent("Toad Skin", "ToadSkin", 48, 96, 48, 0), new Reagent("Falcons Bait", "FalconBait", 128, 240, 224, 1), null, ClipType.None, true); } return _stubReactionTest; } } } }